rob-beddall
07-15-2003, 08:21 AM
hey!!:wavey:
is there any way to set poly edges to make a crease when smoothing?
like you can when using sub-div's?
the problem i'm having is that when i smooth my poly's i lose all the hard creases, what is the work around for this?
my workflow:
1.model using CPS to get idea of what it will look like when smoothed.
2.delete smooth proxy
3. convert poly's to sub-d's
4.insert creases where i want them with "full edge crease"
5 convert sub-d's to poly's(so that creases stay but model is smoothed.)
6 harded normals where the creases are.
as you can see, it's a pretty long process to get the result that i want. is there a quicker way around this or am i missing something?
it would be so much easier to be able to select an edge on the low-poly cage and just make it unsmoothable, and also keep the hard normals.
any one have any ideas?
cheers!!:beer:
is there any way to set poly edges to make a crease when smoothing?
like you can when using sub-div's?
the problem i'm having is that when i smooth my poly's i lose all the hard creases, what is the work around for this?
my workflow:
1.model using CPS to get idea of what it will look like when smoothed.
2.delete smooth proxy
3. convert poly's to sub-d's
4.insert creases where i want them with "full edge crease"
5 convert sub-d's to poly's(so that creases stay but model is smoothed.)
6 harded normals where the creases are.
as you can see, it's a pretty long process to get the result that i want. is there a quicker way around this or am i missing something?
it would be so much easier to be able to select an edge on the low-poly cage and just make it unsmoothable, and also keep the hard normals.
any one have any ideas?
cheers!!:beer:
