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View Full Version : Bones: Some of rig not following root [Max 5.1]


erilaz
07-15-2003, 05:29 AM
I've set up a max bone rig for a dog, with the root based at the pelvis. Everything follows correctly from movement at the root (ie. the IKed legs pull up and down correctly along with the root motion), except for the tail.

The tail, which is linked to the root just like the thighs and the spine, just stays where it is, regardless of the fact it is correctly hierachied.

Any clues as to why this may be occuring?

erilaz
07-15-2003, 05:53 AM
Nevermind, I managed to fix it with a workaround.:D

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