View Full Version : Wip::Female Mecha
sutabi 07-15-2003, 01:20 AM This is the face of her (looks like a guy though -_- but I am sure when I finish this face and add texture (probably wont be for week, least the texture part) it wont. Her face is going to be organic while the rest robotic. I am just not sure what the rest will look like yet, all I have drawn is a concept gun of hers. Maybe a mix of megaman and gundam. Anyways shes got a big forehead for now but the nose isn't coming out right, not to sure why....
http://mywebpage.netscape.com/xXSutabiXx/3d/wip/metaface3.png
http://mywebpage.netscape.com/xXSutabiXx/3d/wip/metaface4.png
http://mywebpage.netscape.com/xXSutabiXx/3d/wip/metaface5.png
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sutabi
07-15-2003, 03:33 AM
Here is its update, the things I notice right off the back is the nose and that really really buggin me I might end up in just removing the entire nose for a nose job.....
Oh btw the face wont be extrude back anymore since the rest of the body will be machanicalize ^_^ I looking at some spiffy head gear. (just another reason to skip the compeletion of hair)
Talk about hair anyone got any tips about eyebrow hair? (should it be textured or actral meshes)
http://mywebpage.netscape.com/xXSutabiXx/3d/wip/metaface6.jpg
ronnie
07-15-2003, 06:07 PM
sutabi,
Your model is coming along great, tell me, what technique are you using?:)
sutabi
07-15-2003, 06:43 PM
Not much technique really, just some simply polygon modeling.
http://mywebpage.netscape.com/xXSutabiXx/3d/wip/metaface6.png
sutabi
07-15-2003, 11:44 PM
a lil updated ^_^ i spent more time tring to get good material for the glass/metal then the fixing of the face a bit and the the modeling of the rest added so far.
I'm pushing my blender to the max ^_^ with a mixture of polygonal modeling and nurbs...
http://mywebpage.netscape.com/xXSutabiXx/3d/wip/metaface7.jpg
also did a little vector graphics for some of the body its far from complete same as the gun...
body (http://mywebpage.netscape.com/xXSutabiXx/3d/wip/MG.png)
ronnie
07-16-2003, 10:29 PM
Hi sutabi,
If you were working in maya, maybe I could have sent you some glass & metal shaders to help you out. Oh well, tuff luck!
You said that you're not certain what the body will look like, I'll post you some reference photos for you to take a look at.
I also had a look at your website and was particularly interested in what you had about modeling anime.
I have'nt read it through as yet. I'll get back to you on that one!
:)
do you intend to animate the mouth?
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