rebo
07-15-2003, 12:23 AM
Ive watched the 3dbuzz videos and very informative they are too. I have a question about the prescribed Characterizable skeleton and animation on other skeletons not using this exact heirachy.
Is it possible to, once you have a character sertup in the MB manner, to somehow import another skeletons animation (whose nameing and structure is different) onto that character.
This would really help me consolidate several projects whose animations are on several different skeletons.
Thks :wavey:
Is it possible to, once you have a character sertup in the MB manner, to somehow import another skeletons animation (whose nameing and structure is different) onto that character.
This would really help me consolidate several projects whose animations are on several different skeletons.
Thks :wavey:
