Renan-Leser
04-26-2009, 06:18 AM
Hi everybody!
I'm stuck with a few problems using CAT for 3ds max 2009.
I did a scientific animation of a baby being born.
The problem is: I can't export the animation neither in .wrl or .w3d.
http://img.photobucket.com/albums/v153/Azeroth21/baby_born.jpg
The aim of this work was moving the baby in real-time, to show from different angles what kind of movements a baby does when it's coming out to life. I tried to link the baby mesh to the pelvis bone, as I did when I was using Biped and physique, but with the skin modifier and CAT rigging, I just can't match the bones animations to the baby mesh... Does anybody knows how to export the CAT animations to .wrl or .w3d? I'm using director mx 2004 to visualize and handle the .w3d animation. A friend said something about using point cache modifier, but I just can't get it... By the image you can see, there's 3 animations: the CAT rigg of the baby mesh, the uterus vertices animated by helpers and the pelvi's bone that moves when the baby goes out. How to export these 3 animations inside a single .wrl or .w3d?
Any help will be very usefull!
Sorry for my bad english!!!
I'm stuck with a few problems using CAT for 3ds max 2009.
I did a scientific animation of a baby being born.
The problem is: I can't export the animation neither in .wrl or .w3d.
http://img.photobucket.com/albums/v153/Azeroth21/baby_born.jpg
The aim of this work was moving the baby in real-time, to show from different angles what kind of movements a baby does when it's coming out to life. I tried to link the baby mesh to the pelvis bone, as I did when I was using Biped and physique, but with the skin modifier and CAT rigging, I just can't match the bones animations to the baby mesh... Does anybody knows how to export the CAT animations to .wrl or .w3d? I'm using director mx 2004 to visualize and handle the .w3d animation. A friend said something about using point cache modifier, but I just can't get it... By the image you can see, there's 3 animations: the CAT rigg of the baby mesh, the uterus vertices animated by helpers and the pelvi's bone that moves when the baby goes out. How to export these 3 animations inside a single .wrl or .w3d?
Any help will be very usefull!
Sorry for my bad english!!!
