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View Full Version : Large scale envoronments-Modeled, painted, lighting,compositing.....


ME3D
07-14-2003, 08:16 PM
Siggraph is on the way I know, but we'll see if this draws any interest.... www.me3d.tv/garry/GELindex.html
Here is a link to a reel I produced with a variety of past projects I’ve worked on.
http://www.me3d.tv/garry/animation/gel320x216.mov

And here is a newer short reel with several select pieces relating to environments and product design.
http://www.me3d.tv/garry/GELhighband.mov

After working in several studios and on my own I have a broad very well rounded skill set ranging from Modeling of large-scale cities and environments to building very detailed cell phones for Sprint.
My specialties include: Modeling, Texture painting, lighting, rendering, and compositing.
I am also a very capable Rigger, matte painter, Render wrangler (advanced layering and techniques in Maya, and Mental Ray)

I also teach 3d on contract and on the college level. In my spare time I am completing the last sections in the Maya 5 Fundamentals book published by New Riders. I am the Co-Author on this title.

Thank you for taking a look at my work please feel free to write or call with any questions regarding my work or availability.

Best Regards,
Garry Lewis
(8160 914-7373
glewis@me3d.tv

www.me3d.tv/garry/GELindex.html

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