ContrivanCe
04-23-2009, 08:20 PM
I'm using this tutorial:
http://www.jcappelletti.com/z3tut02/
After I turned the UVs off and painted the mesh within Zbrush, I went back to subdivision 1, turned the UVs back on and tried re-importing the base mesh (to restore the UVs to what they were).
2 things happen here:
Either the mesh ends up all jumbled and broken with verts and faces everwhere
or
Zbrush crashes.
The only way I've been able to work around this is clicking AUV tiles after re-enabling UVs, then clicking color to texture.
-But for this project, I need the UVs that were made by me.
HELP!
http://www.jcappelletti.com/z3tut02/
After I turned the UVs off and painted the mesh within Zbrush, I went back to subdivision 1, turned the UVs back on and tried re-importing the base mesh (to restore the UVs to what they were).
2 things happen here:
Either the mesh ends up all jumbled and broken with verts and faces everwhere
or
Zbrush crashes.
The only way I've been able to work around this is clicking AUV tiles after re-enabling UVs, then clicking color to texture.
-But for this project, I need the UVs that were made by me.
HELP!
