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xavifor
07-14-2003, 05:18 PM
Hi everyone!!

I'm working on a short animated film, and I'm looking for some real human motion stuff. I need some videos of real people walking and/or running -if possible- from different points of view...
so I can rotoscope it as a guide...

Does any of you know where could I find this kind of stuff?

Thanx for reading!:beer:

adavies
07-14-2003, 05:30 PM
in the street

xavifor
07-14-2003, 06:41 PM
Maybe, you're SOOO good that you don't need any help... but I DO need it...:shame: :blush:

Grayscale
07-14-2003, 07:41 PM
xavifor,

he wasn't trying to say that he was sooo good. The best reference for any animator is to watch the people move around. Go to the mall and watch the different types of people move.
Fat, Skinny, elderly, toddlers, teenagers...everyone walks different. That's your best resourse. Good luck with that.

xavifor
07-15-2003, 02:04 AM
Ok, ok...

I know that's the RIGHT way, and I do it when I'm out in the street...

But deadline is deadline..., you know! I just need some video resource help! If someone knows, I'll be grateful!!

adavies
07-15-2003, 10:41 AM
there is no shortcut to becoming a good animator, it takes years - decades even. ypu will get much more from watching someone in the street than looking at video reference. video reference will ot help you get something done quickly, granted it is good to work from if it has been custom-filmed for you but unless you have a camcorder then it's gonnabe hard to get exactly what you neeed in the video. people also act differently when they're being filmed. if you want somebody walking that bad, why dont you just look at any film that has already out there on dvd or video, i'm sure they have a bit of walking in there hehe. look at some animated films too to see how they do it. i guess what i'm saying is that unless you know WHY all the parts of the body move as they do then your walk cycle will not be as good as it could be and how can you be self-critical when you dont know what's right and what's wrong? i myself have found it very hard learning from video. and all this stuff about deadlines is rubbish. if you have a day to animate something then dont spend a day animating it, you should spend a great deal of that figuring out WHAT you have to animate, figure out HOW things are going to move. if you do this you will find that you will have your walk done in a few hours, it will just be a cse of sitting down at your computer and reeling off what you have already figured out on paper/in your head. it sounds mad, but trust me, i can spend DAYS working on something if i am a bit vague about what i am doing; if i know what i am doing then i can do it in a couple of hours - honest, it really does help that much. as milt khan said "if you fail to plan, you plan to fail"

p.s. if you want to be an animator it involves work and patience, there is no short cut.

Pedrotheartist
07-15-2003, 09:57 PM
Or alternatively you could mocap it :p

Eadward Muybridge is also good for reference.

snot_nose
07-15-2003, 10:20 PM
Hi
i found on
http://www.spicycricket.com/SCA/hello.html
some nice examples for different walk cycles
go to the anim section and walk cycle hints

it's more about cartoony walk cycles but that will help for sure.
the site also has other grate info about animation


good luck
Tal

xavifor
07-16-2003, 12:41 PM
Thanx you all, people!

Muybridge's work is great, that's why I was looking for this kind of stuff, but in motion. I've found an interactive cd-rom titled The Human Figure's Motion at

http://www.finley-holiday.com/detail/intcd/cd18b.html

It's seems it could be useful to me!

PD: If anyone has it, please share it!! :thumbsup:

hugo.m
07-16-2003, 04:26 PM
You can also ceck out these book references:


Animation by Preston Blair (Pretty good for beginers)

The animator survival kit by Richard Williams (Excellent reference)

The Illusion of life by Frank Thomas and Ollie Johnston (Good reference, more on the Disney style, 1/4 of it is actually useful)


What adavies said is true. Don't look for any shortcuts. That's the biggest mistake you can make.


"If you want to be a good animator, you must first be willing to cut an acre of grass with scissors."
-Winsor McCay

Patience!

d0c
07-30-2003, 10:50 PM
Originally posted by hugo.m
You can also ceck out these book references:

"If you want to be a good animator, you must first be willing to cut an acre of grass with scissors."
-Winsor McCay

Patience!


lol this is so funny .. but true

nina
08-09-2003, 09:57 AM
Hi, Preston Blair has his book online,
www.freetoon.com
Itīs a good start!

Pinoy McGee
08-26-2003, 05:14 PM
http://www.siggraph.org/education/materials/HyperGraph/animation/character_animation/walking/learning_to_walk.htm

Beastie
08-28-2003, 04:39 PM
Check out Red Eye Studios Remotion website
Remotion Library System (http://www.redeye-studio.com/remotion)

You can buy already looped moves and transitions to basic actions like run, walk, jog, sit, etc. If you contact them they will get you anything you want! :D

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