ah-fx
04-23-2009, 04:21 PM
Hey everyone,
im still pretty new to maya and I was wonder how I can access child and parent nodes via mel script,
for example if I have pSphere and a rigidbody node under it it would like like this in my outliner:
pSphere1
-pSphereShape1
-rigidBody2
if my pSphere is generated by a script, how can I access the child nodes?
im still pretty new to maya and I was wonder how I can access child and parent nodes via mel script,
for example if I have pSphere and a rigidbody node under it it would like like this in my outliner:
pSphere1
-pSphereShape1
-rigidBody2
if my pSphere is generated by a script, how can I access the child nodes?
