hkrol
04-23-2009, 12:42 PM
Is there a way to set a light's ".enabled" boolean value with a scripted controller?
Or would a multiplier of 0.0 have the same effect as completely switching of the light (as in being not regarded in any calculations)?
Visibility keys are not an option, it seems.
Or would a multiplier of 0.0 have the same effect as completely switching of the light (as in being not regarded in any calculations)?
Visibility keys are not an option, it seems.
