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giordi
04-22-2009, 04:33 PM
Hi everbody!
this is my new animation a t rex walk, how can i improve it? i need any advice or critique

bye bye

t rex walking (http://www.giordanoanimator.com/video/my%20works/t%20rex%20walking%202/T%20REX%20WALKING%202.qt)

arijitg
04-23-2009, 07:02 AM
Hi!
I like this walk cycle! great!
few things to make it better :D
The first thing I notice is weight..here is a simple relation::wise:

when any character is heavy and weak should move slow.
when the character is powerful and heavy may move faster (like when hulk runs!)
Also depends on many other things like the thought process..going inside their mind.

Anyways this thing need few more poses and good follow through!
When he lands his feet the weight travels from feet to his lower legs , knees, thighs then hips so it takes few frames to travel till his hips maintaining the balance.Then from hips the forces flows to his heavy body giving good follow through in his tail and big heavy head..keep in mind the timing and spacing! I am not getting into much details.Hope this was helpful
Also you may find this thread useful! check out! All the best! :)

walk cycle Albertosaurus (http://forums.cgsociety.org/showthread.php?f=153&t=702596&highlight=Walk+cycle+Albertosaurus)

AlexisV
04-23-2009, 12:23 PM
That's a nice start.

I'm agree with arijitg, and beside that, when all the weight is on the right leg, it goes to straight so when the weight change to the other leg it breaks the fluidity of the right leg. You may lower the center of mass a little bit to avoid that or rotate the heel a bit.

I can't give the exact number of the frame wich are concerned to illustrate my words, but for your next quicktime, don't forget to put the frames ;)

giordi
04-30-2009, 06:07 PM
hy sorry for my late reply , tx for any advice that you have made!

this is an update!

bye bye

http://www.vimeo.com/4416234

sorry i forgot the counter :-(

Mirco83
05-01-2009, 09:24 AM
It's wonderful to see my t-rex walking in this realistic way....Thanks :-)

Good work!

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