View Full Version : Animation: "Ghost Warrior" Trailer
Amadhi 07-13-2003, 09:54 PM http://www.wordware.com/ghostwarrior/productionstills/GWsq04sc75_pieta.jpg (http://www.wordware.com/ghostwarrior/Trailer/GW_Trailer.mpg)
"Ghost Warrior" Trailer MPEG (http://www.wordware.com/ghostwarrior/Trailer/GW_Trailer.mpg)
"Ghost Warrior" Trailer DivX5 (http://www.wordware.com/ghostwarrior/Trailer/GW_Trailer_DivX5.avi)
"Ghost Warrior" Trailer QT6 (http://www.wordware.com/ghostwarrior/Trailer/GW_Trailer_QT6.mov)
Trailer for the short film, "Ghost Warrior (http://www.wordware.com/ghostwarrior/)." An example of what can be done by one person with Lightwave, the Video Toaster and Digital Fusion.
Look for the NTSC resolution version of this Trailer, playing at NewTek's booth at this year's SIGGRAPH.
Timothy
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KendoJedi
07-13-2003, 10:02 PM
Wow, thats amazingly well done. It almost looks and sounds like an old cartoon. And by that I mean the feeling you only get from movies you saw as a kid and will never be bad.
Thats awsome!!!:buttrock: I dont know if the whole trailer has to be such calm music? I think it woulda been a little better if it had some like faster sound effects going on when he kills those 2 guys(get the people watching it a little hyped up). But nice animating man.:thumbsup:
tinitus
07-13-2003, 11:01 PM
really amazing nature scences!
I'm "speakless"
Mormegil
07-13-2003, 11:15 PM
yes, yes... great work, I really like it
Amadhi
07-13-2003, 11:43 PM
Thanks!
That's the idea, to simply create what the artist has in his/her mind, exactly as s/he experiences it! It will connect with some, and will not connect with others. And that's OK! It will, however, be one-hundred per-cent the Truth of the Artist, and it is in this that exists any work's greatest strength!
But it's not enough just to simply do it and say, "look what can be done." The goal is to lay out all the logistical pathways so you can do the same, for your own "perfect representation" for what you've got in your own head and heart!
So, there's going to be a book that covers how to put together the things already covered in my animation book, and in the just released "know-what-the-pro's-know," "Essential Lightwave" book, into what can result in your own, completed Short Film. The choice to do this yourself will be what it should be... a choice!
When a community of Artists exists at the same high level of Quality, then the most important gift that can be share is one's own, individual points of view - through one's Art itself!
Timothy
MistaB
07-13-2003, 11:58 PM
1 word. Unreal.
I love the style and cant wait to see the rest! :eek:
Great work! :beer:
anonymous
07-14-2003, 12:42 AM
if only the quiality if movie could be better
gumpymaker
07-14-2003, 01:44 AM
Great style.
Amadhi
07-14-2003, 01:44 AM
There will be DivX and QT MP4 versions up later this coming week...
http://www.wordware.com/ghostwarrior
will have them linked to the main page!
Tim
JulianHo
07-14-2003, 01:59 AM
I can't wait for the final product! :D It reminds me of a more poetic version of Usagi Yojimbo.
kevinfrompng
07-14-2003, 02:11 AM
I agree with everyone else. beautiful peice of work.
I like the composition style, with the slightly blurred and overcontrasted look, and very nice color scheme.
the animation was also extremely well done, but I if I may make a suggestion, when the tiger lands from his jump in slow motion, I think it would improve the shot if the camera shook a bit as he landed. it would be difficult to do in slo-mo, but after watching that trailer, I have no doubt you could do it.
can't wait to see the high-quality version,
Kevin
The Animationator
elfling bard
07-14-2003, 02:12 AM
Hi Timothy, that's really good what you came up with. Good animation and style. First crits is for the story...we don't know where your heading. But i think your story can't be resume in a 1 and half minute teaser...Second the sounds editing...not enough sounds, maybe you got a good reason. But if it is because of the production time then that's a shame because the quality of the animation is good. I think when you do a movie. The best thing of it will shine but the lesser good will too. And for the sound i think it don't give the teaser justice. The music...can be better too but the clip have a potential. But i'm a sound guy maybe that's what i notice first.
And last is the quality of the compression. Can't wait to see a better format. For all and all that's really a big endeavour that you got into. It's really something and if you need any help for the sound i'm always in. I can do a lot and it's sometime good a collaboration. But i know that you want to do that by yourself. But i'm offering you my services anyway...we never know. I know that you got your own vision and want to keep it that way but i'm great too to perceive what people want to hear or extrapolate on a tone and color... that's my job.
Anyway i whish you the best of work and a great time doing it because it transpire on the work.
Glad to see what you've done. Inspiring!
Amadhi
07-14-2003, 06:42 AM
I'm glad the point of the Sound Design was touched on. It brings up some very important points.
A major part of the past week was spent in "gathering" sounds for the Foley for the Teaser-Trailer... working with lots of clever ways of getting the desired sound effects with the items at hand.
And as someone who was at one time a professional drummer, had a very powerful Doumbec, (middle-eastern hand-drum,) riff combined with didgeriedoo for the end fight-sequence.
I was very proud of it all... and then sat down to view the piece as if for the first time and found that the emotional overtones created were not that which I was hoping for. It felt like it was trying too hard. It felt cluttered. It had lost the _understatement_ that is Kaze.
Art exists, not as the image, (single or moving,) but as the emotional feeling that is created within the Viewer when s/he experiences the Work.
I have very specific feelings I wish to craft, when experiencing the Work. And since I can only truly know my own feelings, I must do whatever needs to paint that emotion through time, as I try to experience the Work as if I have never seen it before.
Removing all the extra layers of sound, the days worth of "cleverness," almost reducing to a Minimalist's palette, I found that the emotions created within me while watching the Work matched those I know to be the essence of the Story to be told.
Yes, there are many questions... much that a Viewer would like to know more about. And for what it is, that is exactly as it should be...
Timothy
Amadhi
07-14-2003, 06:43 AM
Oh...
And "Elfling Bard,"
I do sincerely appreciate your offer of help for Sound Design and Orchestration. However, the focus for this first episode, and its corresponding book must be, "One person did this, so you can too."
It must be resounding proof that nothing constrains the dreams of filmmaking, even if the Artist only has him/her-self and a computer or two, living where Creativity flows strongest for him/her... even thousands of miles away from the "accepted centers of filmmaking..." even in a tiny, one-room cabin, on the very edge of Alaska's great Wilderness...
Timothy
Goldstream Valley, Alaska
elfling bard
07-14-2003, 07:14 AM
I understand totally what you mean about the fight cluttered with too much sounds that it take away the center of attention. You got a really good point there. I am still open for a future collab if you want. When you will need it! It's great to see such an amazing feel and originality in the story and character design...I sincerly admire your work!
Amadhi
07-14-2003, 07:25 PM
It's a matter of personal preference. And that's why an exchange of ideas on places like this is so important, especially so for people who are accomplished in their own skillsets!
We can see how others would do things, understanding their points of view lets us make educated decisions about doing, or not doing something.
So, in the end, everything within the completed work is the result of a conscious choice, (including the choice to integrate the Unknown, letting the Mathematics that generate aspects of the finished piece "run around the page" like watercolours on paper)!
Timothy
I personally loved it.:thumbsup:
Especially the part where the character turns and says
"You are him aren't you"
Blew me away...:applause:
I also liked the titles how the fly away...
I am definitely plugging this at my new site.
When can we expect a better res.
TENL:drool:
TheGreenGiant
07-15-2003, 05:37 AM
Hello.
Nice trailer. I didn't like the styling though. Something about tigers spouting chop suey knowledge didn't register with me. Still, amazing work on the environments.
:applause: :applause:
JulianHo
07-15-2003, 05:51 AM
I like the lack of sound effects in the trailer. The music alone made it very haunting and poetic at the same time.... It's very Japanese Zen. :)
Can't wait for more.
KolbyJukes
07-15-2003, 08:07 AM
22 minutes....wow.
I'm really inspired....if you pull this off successfully I think we'll see a lot more artists doing projects like this....
I can't even imagine how fulfilling that must be...producing feature quality animation/modelling on your own...seeing your ideas come to life....Oooo I want to do it too.
Good luck, I eagerly await the film, as well as the book, that looks like a definite buy to me.
-Kol.
MistaB
07-15-2003, 03:57 PM
Again, im blown away. :buttrock:
What's the title of the music playing in the background? It really suits the mood of the trailer and I think its a great choice.
Great job, and I cant wait to see the finished work.
:applause:
Amadhi
07-15-2003, 06:16 PM
Thanks...
The music is some of what I've composed for the full film. And true to the "one person can do this all" focus, that's me on Celtic Harp, Shakuhachi, and WX5, (an "Electronic Wind Instrument," set to replicate a double-bass).
I'll be linking the "Trailer" directory sometime today, but you'll be able to access the higher-res movies directly through:
http://www.wordware.com/ghostwarrior/Trailer/GW_Trailer_DivX5.avi
http://www.wordware.com/ghostwarrior/Trailer/GW_Trailer_QT6.mov
Timothy
"The best way to criticize a film is to make another film." - Godard
MajinPunisher
07-15-2003, 08:18 PM
First off, this was very breathtaking, I aspire to create animation of this quality during and after I complete my college career.
Second, I've read a lot of comments about the choice of little to no sound. I can't say that I want to hear any sound effects. The calm, slow movement has a tremendous impact on the atmosphere that is created. It suggests a lot about the character, and the nature of the story. Its not the sodding Matrix. There doesn't need to be punch sound effects, screams of agony, and techno music in everything that involves violence.
I thought that this was superb.
Please, let me have some of your awesomeness.
atomicb
07-15-2003, 08:27 PM
Only just got one thing to say; OMFG
This is truly crazy.. Love the animation! It almost looks flawless :buttrock:
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