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blueb2200
04-18-2009, 07:26 PM
I have a model that I have put a textured and lit the scene to get some test renders. The problem is that I can see through the object in reflections, so it doesn't cast a reflections when other parts of the body do. Weird. I replace shader to see if that would fix it and also made sure that normal pointing in the right directions. Also set the normal to faces. But nothing seems to help. Any suggestion?

Here is a picture to give a better understanding on what I am talking about.

Thanks


http://i397.photobucket.com/albums/pp52/blueb2200/problem_reflection.jpg

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04-18-2009, 07:26 PM
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