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CCGSean
04-17-2009, 06:32 PM
Hi There!

We are three students doing a 2 - 3 min short. This is for a school project and we have a total time of 5 weeks to do this. Its a bit of a challange, considering the amount of work we have ahead of us and the short period of time to execute it.

Story:

The story is about a bitter and naughty monkey and his day job. Working as a street performer, he struggels everyday to please the crowds and hopefully make some money. Ofcourse being lousy atwhat he does and tierd of his job doesnt make the task an easy one. The short is about his struggle to earn money.



Title: -

Country: Sweden

All critiques and comments are welcome!

thx

CCGSean
04-17-2009, 06:56 PM
Storyboard:

edgenielsen
04-18-2009, 07:01 PM
Here are a picture from the first day of modelling the monkey, and also some sketches of the design.
Hopefully Ill have some more stuff to show in a couple of days.

// David

BallisticPeanut
04-19-2009, 11:02 AM
Looks like you guys have something pretty awesome in the works. I like the story and your designs for the monkey look great.

Don't feel so bad about your deadline. I myself have less than three weeks to come up with an animation for my final which I have to do alone. Then on top of that I have a modeling final (also due in three weeks) and I need to put together a demo reel for this animation event at my college by the end of this month. Boy that's going to be fun! lol

Anyway, good luck getting this whole thing done, I look forward to seeing the bitter and naughty monkey in action lol

Thorsson
04-20-2009, 07:22 PM
Hi!

I'm working on the wagon right now. Modeling, rigging and some animations are done. Here is som shots of my work so far..

all cc are welcomed!

This is a playblast of the wagon moving to the "music", and transforming at the end of the blast. (http://www.youtube.com/watch?v=7TZFWiMxpq8&feature=channel_page)

Karnageddon
04-21-2009, 04:10 AM
I'm loving the wagon so far, nice amount of detail in there. Hoping to see more soon.

CCGSean
04-21-2009, 04:24 PM
thanks for the comments guys! Any ideas regarding the storyboard? :)

CCGSean
04-22-2009, 06:08 PM
so, its time for me to upload some of the things I've been working on.. I'm doing the environment for this short. We decided to go for a grungy/old looking alley, inspired a lot from buildings from 1700's and 1800's. Not the fancy ones though, more like an "Irish pub"- look.

Since I'm doing the environment, I personally thought about doing this in tow different ways. The first one is to do very simple geometry and add most of the details using displacement maps since I've already tried once to create 3Dstill using only simple geo and disp, and the results turned out okay.

http://features.cgsociety.org/newgallerycrits/g67/295867/295867_1240418883_small.jpg (http://features.cgsociety.org/newgallerycrits/g67/295867/295867_1240418883_large.jpg)

The second one is of course to model all the details.. Right now I'm going for a mix of both, which should work out fine. :)

Any ways, David did a quick sketch for me to get things started. I use bits and pieces of references of buildings to model. The scene is blocked and some details are done as well.. here is where I am at so far:

http://img172.imageshack.us/img172/5876/all1.th.jpg (http://img172.imageshack.us/img172/5876/all1.jpg)

edgenielsen
04-23-2009, 03:53 AM
VengefulPeanut: sounds like you got a couple of fun weeks ahead of you :D I wish u the best of luck and I hopefully u have time for a few hours of sleep ones or twice...

I'm almost done with the basemesh of the monkey, it took a little more time than I thought but now its just some minor tweaks left. I'll post some pictures of it as soon as I start to work on it again.
Today I began to model and zbrush the head of the old man. It was nice to get away from maya for a while..

Here is a picture of the face. He will get a set of glasses and a hat later on.

http://img511.imageshack.us/img511/3455/oldface2.th.jpg (http://img511.imageshack.us/img511/3455/oldface2.jpg)

stuartb
04-23-2009, 06:39 AM
Best of luck getting this done in 5 weeks! 3 minute short in that time frame is a bit nutty. that's 4300ish frames! I just hope you have enough time after all the development for the most important part, the animation. As good as the modeling or set might look, if the performance isn't convincing... well, you get what I mean :D

Everything you have here looks great so far! However, the storyboard definitely needs to be fleshed out into greater detail. You need to find all of your golden poses before even attempting to animate the piece. So start doodling your thumbnails now! Don't really need the inbetweens, and only the key breakdowns to get by, but I would most definitely put some time into the animation planning.

In any case, best of luck! I'll be keeping an eye on this one :]

AlexisV
04-23-2009, 01:30 PM
I like the idea and the concepts, can't wait to see the animation ^^

CCGSean
04-24-2009, 02:20 AM
Best of luck getting this done in 5 weeks! 3 minute short in that time frame is a bit nutty. that's 4300ish frames! I just hope you have enough time after all the development for the most important part, the animation. As good as the modeling or set might look, if the performance isn't convincing... well, you get what I mean :D

Everything you have here looks great so far! However, the storyboard definitely needs to be fleshed out into greater detail. You need to find all of your golden poses before even attempting to animate the piece. So start doodling your thumbnails now! Don't really need the inbetweens, and only the key breakdowns to get by, but I would most definitely put some time into the animation planning.

In any case, best of luck! I'll be keeping an eye on this one :]

I totally agree with you stuartb, still we have to believe in this. We are trying our best to do things fast, without sacrificing quality.. animation is actually the part that we are going to spend most of the time we got on..

thx for the tips, really appreciate it!

Thorsson
04-27-2009, 07:53 PM
Here is a test render of the tree I did for the scene.

CCGSean
05-03-2009, 03:54 AM
Hi!

Almost done modelling and assembling the environment. I did some texturing test on a prop, a wheelbarrow .. here is the results:

http://img515.imageshack.us/img515/6365/modelm.th.png (http://img515.imageshack.us/img515/6365/modelm.png) http://img90.imageshack.us/img90/2736/model2.th.png (http://img90.imageshack.us/img90/2736/model2.png)

http://img49.imageshack.us/img49/7509/barrow.png



comments and critiques, plz. :)
thx

stuartb
05-03-2009, 12:24 PM
Excellent work Sean! I'm very impressed with the quality of the modeling so far. Keep it up :)

My only comment on the wheelbarrow is that the colors feel a bit repetitive. I think adding some slight variation, like a faded red perhaps on one of the wood planks might help break up the overall tone and make it more interesting.

ahmedmax
06-07-2009, 10:02 AM
hi CCGSean
I like this work
Excellent work man:applause:
can't wait to see the animation
Hoping to see more soon:thumbsup:

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