PDA

View Full Version : morphing problem help


maxlover
07-12-2003, 11:09 PM
hi i have model this google eye alien and i want to animate its facial expressions, how to make it "eye blink"
in single or multiple targets, i tried a lot but eyelid come down through tearing eye ball here is alien

http://sv2.3dbuzz.com/vbforum/attachment.php?s=&postid=336208

help me thanx

pencil-head
07-13-2003, 12:45 AM
Progressive Morphing is what you would want to use :D

maxlover
07-13-2003, 05:14 PM
i think u r telling about morph o matic if yes then sorry, i dont want to use any plugins in facial animation just first want to practice in basic package.
thanx any advice to trick or tut.:)

Dave Black
07-13-2003, 06:47 PM
No, Max 5 supports progressive morphing.

Add a morpher modifier to your mesh, and you will see it's progressive morph options. You should at this point look in your manual. Infact, why not actually hit the F1 key instead of telling pencil_head that he's directing you to a plugin. :rolleyes:

-3DZ

:D

maxlover
07-14-2003, 05:18 PM
thanks both of u very much:buttrock: :applause:

Youth
07-16-2003, 02:38 PM
Hi all!

I want to do face mimicking for this (WIP):

http://free.x3.hu/youth3d/angelina/01.jpg

How can i do lough-face or worry mimick?
Please help me! What must i use? morpher (i heard about Di-O Matic and Facial studio plugins do they good? or simple max morpher use?)

Bye!

(Sorry for my bad english.. :))

Youth
07-16-2003, 02:47 PM
Ohh sorry i post twice...
I don't want... :)

Dave Black
07-16-2003, 02:57 PM
Just use morpher.

Copy your head, move the verts to where you want them(but don't add or remover ANY), and then load that model into a morph channel in you're original.

-3DZ

:D

Youth
07-16-2003, 04:06 PM
OK, thanks!

And how use morpher for texturing, i think for the nose and ears... if i put the head a UVW ma and a Unwarp UVW the vertex is wrong... I heard for this:
-tha man copy the object, texturing (UVW map,...)
-and than (i think) with morpher put the object the original pose... and in the nose and the ears not wrong...

How do this??? How can i morph textures?

Thanks!

Youth
07-17-2003, 05:52 PM
Nothing...

I know the answer: not use morphing, but i save UV and load... :)

CGTalk Moderation
01-15-2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.