View Full Version : Bio-EX 006 Creature Boss Design, Kevin Chin (2D)

04-15-2009, 05:20 AM
http://features.cgsociety.org/newgallerycrits/g27/72227/72227_1239772792_medium.jpg (http://features.cgsociety.org/newgallerycrits/g27/72227/72227_1239772792_large.jpg)

Title: Bio-EX 006 Creature Boss Design
Name: Kevin Chin
Country: USA
Software: Photoshop

Part of my personal project for a more serious and darker tokusatsu style franchise aka, a new power rangers live action type series. Very much inspired by designs from Keita Amemiya, the man behind the japanese series Garo, Onimusha character designs, and the original Mighty Morphin Power Rangers. This one is a bit video-gamey with the "weak spots", I'm playing a bit too much RE5 and Dead Space maybe lol. But yeah, it would be a boss character for the good guys to battle. He has a detachable weapon from the base of his skull, I'll upload that supplemental concept after this is published.

04-15-2009, 08:01 PM
Here's the supplemental concept for this guy. Some mechanics and size relationships.


04-15-2009, 10:12 PM
Oh, creepy. This creature is definitely not cuddly (those spines look like they would hurt). Very cool and inventive creature design. As a boss design, he looks very formidable. Great work.

04-16-2009, 10:01 AM
always a fan of your work man!

04-16-2009, 10:16 AM
Beuatiful work that deserves a lot more attention, Kevin - love the concept and the feeling of weight and power. The way you've presented it is also top-notch. Well done!


04-16-2009, 06:19 PM
Alright Kevin first of all its lovely piece man. i really like the concept design and especially your rendering of the creature. the whole shot is well painted and beautifully lit. well done mate


CGTalk Moderation
04-16-2009, 06:19 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.