CGmonkey
07-12-2003, 07:01 PM
I have this problem I hope someone can help me with.. When importing my character from Maya to Motionbuilder. The model is seperated from the skeleton (see picture).
I can characterize and input other animations and it will follow but the skinning is reaaally wierd like the model still has the pivot on the skeleton.
Any help is appriciated! ;)
I can characterize and input other animations and it will follow but the skinning is reaaally wierd like the model still has the pivot on the skeleton.
Any help is appriciated! ;)
