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mamook
04-14-2009, 01:53 PM
hello,
i'm trying to create lightning in maya that travels from various points on the surface of a cube to several spheres inside the cube. is there any way to create lightning that travels from different vertices of an object instead of it's pivot point?
also, does anyone know if lightning can be created between particles?

many thanks for your help.

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04-14-2009, 01:53 PM
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