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View Full Version : Modo painted textures to maya problems


Xristot
04-14-2009, 05:21 AM
Hey everyone,

I've been painting textures from a model I had in Maya. I exported the Model as an .obj and made sure to keep the UVs linear in modo as I painted. Now when I bring the textures into maya it just isn't working out it some key areas.

here are two images to show you the differences.

http://img.photobucket.com/albums/v239/Xristot/yoyoyo.jpg
Modo

http://img.photobucket.com/albums/v239/Xristot/shiiiiit.jpg
maya

Sorry for the large images.

I'm using the approximation editor in maya but even when I smooth the mesh I am not getting desirable results. I was wondering if anybody has encountered this problem before. Any help would be appreciated.

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04-14-2009, 05:21 AM
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