View Full Version : newest digi painting
clairebear182 04-13-2009, 05:40 PM any c&c is welcome. I need help on the lower arm position specifically. :) As for the face, I still need to do the eye and the ear. I'm making her a dragony kind of girl, I can't decide on a hairstyle which is suitable either!
thanks. :D
edit: just realised that shoulder in the distance looks really odd. hmm...any suggestions on how to fix it?
http://img.photobucket.com/albums/v371/Noki/wip.jpg
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I like the color pallette that you're working with. Very nice earth tones and warmth in the image. Is this a human character or humanoid? I ask because I'm not sure and it'll make a difference in the following critique.
If she is to be human, then there are numerous anatomical issues that I see throughout the body. Most notably is that her neck is equally as long as the height of her head. Tilt your head back and you should find your ear very close to the top of your shoulders. Not 6-7 inches away (I'm not sure that in any pose you can distance your ear 6-7 inches from your shoulder, but I'm an old dude and that may just be a physical impossibility for me :D ).
I'm not an anatomy student or doctor so I don't know the name of the muscle ... but the muscle that attaches between the ear and collar bone should be pretty dominate in this pose. You'd be able to see a visible straight line between the two points.
The pinch of flesh at the back part of the neck where the shoulder begins shouldn't exist. The ear seems small and a touch too far back on the head (but this is a preference thing. I'm well aware that there are people with small ears and they deviate from where you'd expect sometimes as much as an inch or two. Adjust at your own preference.).
Finally, another it may just be me because I'm old and can't bend that way ... but I feel that I'm seeing too much of her back and too much the front of her right shoulder at the same time. Is she rolled like a taquito or is that even possible? I think by moving her left arm (closest to us) back and rendering more of the side of that arm than the back side of it will help explain the pose better. While opening up the pose more to the viewer and being more inviting into the image. She has a "turning a cold shoulder" feel to her at the moment.
Now ... if she's to be "humanoid" you can probably get away with a lot of things here, but I still feel you should open the pose up more towards the view so she doesn't seem as detached.
clairebear182
04-13-2009, 10:39 PM
I like the color pallette that you're working with. Very nice earth tones and warmth in the image. Is this a human character or humanoid? I ask because I'm not sure and it'll make a difference in the following critique.
If she is to be human, then there are numerous anatomical issues that I see throughout the body. Most notably is that her neck is equally as long as the height of her head. Tilt your head back and you should find your ear very close to the top of your shoulders. Not 6-7 inches away (I'm not sure that in any pose you can distance your ear 6-7 inches from your shoulder, but I'm an old dude and that may just be a physical impossibility for me :D ).
I'm not an anatomy student or doctor so I don't know the name of the muscle ... but the muscle that attaches between the ear and collar bone should be pretty dominate in this pose. You'd be able to see a visible straight line between the two points.
The pinch of flesh at the back part of the neck where the shoulder begins shouldn't exist. The ear seems small and a touch too far back on the head (but this is a preference thing. I'm well aware that there are people with small ears and they deviate from where you'd expect sometimes as much as an inch or two. Adjust at your own preference.).
Finally, another it may just be me because I'm old and can't bend that way ... but I feel that I'm seeing too much of her back and too much the front of her right shoulder at the same time. Is she rolled like a taquito or is that even possible? I think by moving her left arm (closest to us) back and rendering more of the side of that arm than the back side of it will help explain the pose better. While opening up the pose more to the viewer and being more inviting into the image. She has a "turning a cold shoulder" feel to her at the moment.
Now ... if she's to be "humanoid" you can probably get away with a lot of things here, but I still feel you should open the pose up more towards the view so she doesn't seem as detached.
Thanks kirt. She does have an unusually large neck, I thought that whilst drawing it. A kind photographer let me base the pic off this. http://glennprasetya.deviantart.com/art/Foxy-Lady-pt-i-109224956 (her necks kinda long, i think it's the way i've shaded it that makes it look abnormal(i fell in love with her pose..it's not like me to directly copy something like this, honest! :D) but I'll shorten it to make it look more pleasing. Here's an update, i'll be sure to apply all of your advice. Thank you!
She was supposed to be human-like, but I like the idea of changing her into a humanoid. XD
http://img.photobucket.com/albums/v371/Noki/wip2.jpg
Whoa! You should have posted that ref image earlier. What an oddly wonderful image that totally nullified most of my critique. Just goes to show you how often we see a "norm" when the human body is capable of many many deviations (no pun intended).
Yeah, she does have a giraffe neck and that weird line on her neck which I thought was a skin fold but now looks like a shadow from her hair. Something still not correct on that forward arm though (comparing to the photo which is close to what you have). I think you need some more width at the shoulder joint tapering down into the bicep. Plus more shadow in the armpit will lessen the width of her torso.
Overall I'll be the humble one and correct myself. You did a pretty good job keeping in proportion to your reference image. Very nicely done. I wouldn't worry too much about the pose coming off as a copy. You're using a different color palette and making enough changes to her features and details to present it as something original.
I'll be looking forward to seeing your progress. I think you have an expert command of your brushes and colors. Keep up the good work.
clairebear182
04-14-2009, 01:03 PM
oh, thank you! :) That last comment made my day, hehe.
I think I'll get good ol' liquify on that shoulder, to see if I can sort it. I'll apply the changes straight away.
Here's another update!
I need to sort out the eye. I want it to look kind of open, yet still looking down. It doesn;t have enough detail for my liking.
http://img14.imageshack.us/img14/1162/newgox.jpg
DanielWray
04-14-2009, 07:56 PM
I really like this :)
The only thing that looks wrong to me is the neck, the front/ left side to be more exact, it looks like her neck is extremley long due to the shading that you have on the base of the neck. I can't quite put my finger on what is off with it, but it throws the whole image. Perhaps moving it further and slightly lower would make the neck look less stretched and the shoulder a little bigger. It's really the dark shaded part that is throwing me to be honest.
orijinn
04-15-2009, 12:10 AM
I really like your work. She looks like she is blowing a flower or feather out of her hand. Your character could be using her breath to give life to dead flowers or turn dust in her hand into butterflies. Just a suggestion.
clairebear182
04-15-2009, 12:35 AM
Thanks Daniel! I'll try a different way of shading on the neck and positioning of it tommorow. It's a really tricky pose
Here's the latest wip :)
http://img4.imageshack.us/img4/1052/wip5u.jpg
clairebear182
04-15-2009, 11:27 AM
I really like your work. She looks like she is blowing a flower or feather out of her hand. Your character could be using her breath to give life to dead flowers or turn dust in her hand into butterflies. Just a suggestion.
I didn't see your post last night for some reason, sorry about that.
Anyway, I think that's a great idea. But instead of butterflies, maybe dragonflies. Because I dont want to make her dragon horns and scales irrelevant....but butterflies are prettier :( oh well.
sedas
04-15-2009, 01:31 PM
Lovely mood and colours ... do yourself a favour and enlarge the image on the top so her horns are completely visible ... such a shame the total impression is cutt off right now ...
clairebear182
04-16-2009, 02:13 AM
Lovely mood and colours ... do yourself a favour and enlarge the image on the top so her horns are completely visible ... such a shame the total impression is cutt off right now ...
hmm...i like the cutoff-ness for some reason..i'll see what other people think . thankyou!
i've shortened the neck...that eye is really getting on my nerves!
http://img4.imageshack.us/img4/2312/wip6g.jpg
clairebear182
04-16-2009, 01:28 PM
Hey everyone, I've sketched up a quick idea and I'm not sure if it works. I wanted to give her a purpose other than just sitting there looking pretty, so I wannted to give the impression that she gives life to dragonflies. I have her blowing smoke which evolves into dragon flies. Not sure if it works though :S i'd love to see if anyone has any other ideas!
http://img.photobucket.com/albums/v371/Noki/blowsmoke.jpg
orijinn
04-16-2009, 04:30 PM
She doesn't need to blow the smoke. it covers up her pretty face :) Dragon flies are a cool idea tho keep working with that.
clairebear182
04-17-2009, 12:51 AM
Finished! phew
http://meirou.deviantart.com/art/Fly-dragon-119505806
looks crap..heeeh. I always feel like that when I'm done!
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