View Full Version : Character: elite guardian WIP
lesterc 07-12-2003, 09:58 AM here a new character i'm currently working on
i started this today so about 4 hours of work
so it's at the beginning stage
any critiques and comments will be extremely usefull
http://www.cdis.org/~lesterc/tmp/tmp/newbot1.jpg
http://www.cdis.org/~lesterc/tmp/tmp/newbot2.jpg
http://www.cdis.org/~lesterc/tmp/tmp/newbot3.jpg
any critiques and comments will be extremely usefull
thanks
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so you're working on at least 3 models that look exactly the same pretty much. what are you trying to do? mass produce these? or are you addicted to making robots?
Kuro Hime
07-12-2003, 10:21 AM
excuse me d8ed...but maybe I've missed something,where the does it say that Lesterc is working on 3 models?:surprised
http://www.cgtalk.com/showthread.php?s=&threadid=75093
http://www.cgtalk.com/showthread.php?s=&threadid=73579
it doesnt say it anywhere.. but i visit this forum quite often.
Kuro Hime
07-12-2003, 10:28 AM
:) 'Kay ,thank you for showing.
Didn't mean to offend you (If I did :blush: )
no offense taken.. there wasnt anything negative to my original comment. it's just that he's pumping these out.
kevman3d
07-12-2003, 10:45 AM
there wasnt anything negative to my original comment. it's just that he's pumping these out.
I can see your point, however maybe he's creating a group of characters for a short animation project? In which case, posting up each character (even if its similiar) and asking for pointers, help or constructive critique isn't such a bad thing if in the end it helps his final outcome. :)
Spindle
07-12-2003, 11:35 AM
When I first looked at it I thought the first pic was taken from the back. It took me a while to realise that it was facing foward. Maybe it has a little to do with no facial features but I think the reason it looks like that is 'cos the stomach area is too far back. I think if you brought that bit foward it would fix the problem.
Wait, maybe its actually the angle, I would tilt the stomache a little foward.
Is this figure one robot in a whole series for an animation?
diazgl
07-12-2003, 12:33 PM
Ok, so it's not the ALL original model, but it's got a nice feel to it. It needs a lot of work to look like a decent robot though.
The legs are sort of organic, and that's a mistake for this model.
This model looks more like a game model or an animation testing model. I like the overall idea, but you really are missing the model here! Needs lots of work!!!
lesterc
07-12-2003, 05:56 PM
thanks for all the replies
yes i am pumping out 3 models
i'm making an animation fight sequence
althought i don't think there all that similar?
yes i know it need ALOT of work
it's just at the very begiing stage only been working on it for 4 hours
thanks for the critques :beer:
lesterc
07-14-2003, 07:13 AM
heres an update
http://www.cdis.org/~lesterc/tmp/tmp/full.jpg
http://www.cdis.org/~lesterc/tmp/tmp/fullback.jpg
lesterc
07-17-2003, 06:25 AM
heres another update
http://www.cdis.org/~lesterc/stuff/airoze.jpg
http://www.cdis.org/~lesterc/stuff/airoze01.jpg
http://www.cdis.org/~lesterc/stuff/airoze02.jpg
critiques and comments will be very usefull
thanks
lesterc
07-18-2003, 06:43 PM
heres a small update
http://www.cdis.org/~lesterc/stuff/airozes.jpg
http://www.cdis.org/~lesterc/stuff/airozes01.jpg
http://www.cdis.org/~lesterc/stuff/airozesweap.jpg
lesterc
07-19-2003, 04:24 AM
heres another update
http://www.cdis.org/~lesterc/stuff/airozenew.jpg
http://www.cdis.org/~lesterc/stuff/airozenew01.jpg
http://www.cdis.org/~lesterc/stuff/airozenew03.jpg
http://www.cdis.org/~lesterc/stuff/airozenew04.jpg
i'm at the final stages
so if you guys can give me some critiques and comments
that would be extremely helpfull
lesterc
07-20-2003, 05:16 AM
anyone? :buttrock:
R-SiN
07-20-2003, 08:11 PM
cool! I really like how it looks. To me the legs look a little to thin, everything else looks good:thumbsup:
lesterc
07-21-2003, 08:15 AM
thanks R-SiN
yea i made the legs thinner casue his hip shields folds up so i can't really make it that much more bigger casue it will start to crash throught the shields
it's a design error :buttrock:
althought not muhc time to modle another one since i am in a timeline and got to finish by sept
i've been working on his rig
http://www.cdis.org/~lesterc/stuff/testpose.jpg
heres a test pose to test his rig
keep the critques and comments comming
they are extrmeely helpfull
i'll keep you guys updated :beer:
DogmaD
07-21-2003, 09:26 AM
Your models are getting beter every time :)
There are some things that could make the model better though.
You have a lot of wingshaped long objects on his side, back and legs. This gives your model a fast, athletic look. What doesn't seems to fit with that fast look is the chest.
The chest could use some work, because it is really flat it might look better with a point coming from the middle of the chest. The chest needs more of a sense of speed, like the evangelion models or maybe something like the bio booster armors.
Well, it is mild critique only, so i hope it doesn't sound harsh or anything. Oh, the rig looks great!
lesterc
07-21-2003, 04:53 PM
thanks DogmanD
every critque i always see as a helpfull tip
i will consider the changing the look of the chest
i appricate the input thanks
lesterc
07-24-2003, 09:23 AM
heres a new pose render of him jsut playing around
http://www.cdis.org/~lesterc/stuff/airozenewpose.jpg
right i'm kinda caught up trying to texture him
trying to find some tutorials
i want that look with all like scratches and decals in places
unfortunatly texturing is my weak point
if you guys maybe give me some tips and tricks on how to do a nice texture on him
btw* he is all unwrapped already jsut need the textures
or maybe a linky to a good texture tutorial sites
that would be extremely helpfull
thanks
BigRanS123
07-24-2003, 03:10 PM
go to www.secondreality.ch (http://www.secondreality.ch)
that has helped me lots..
lesterc
07-26-2003, 11:21 PM
hi guys
i'm in the process of texturing him
http://www.cdis.org/~lesterc/stuff/texturetest.jpg
here are some test i did
this one is his background plate for his fight scene
http://www.cdis.org/~lesterc/stuff/testscene.jpg
this one is a scene for my other scene
http://www.cdis.org/~lesterc/stuff/testbreakstreet.jpg
your critque and comments will be a big help
thanks
Lester
lesterc
07-28-2003, 03:46 AM
thanks guys for the replies
here is an update to his textures
http://www.cdis.org/~lesterc/stuff/texturetop.jpg
http://www.cdis.org/~lesterc/stuff/texturebottom.jpg
critiques and comments are welcome
and will help me alot
thanks
Lester
VelvetDragon
07-28-2003, 09:09 AM
I LOOOOOVE MECHAS :)
Great design ;)
Darakusan
07-28-2003, 10:33 AM
Hey! Nice mecha you've got there ;)
like the wings very much.
But some crits for you is that your mecha looks a bit too flat?? Would you mind showing a side view render??
It would be nicer if you could give the robot more depth to the chest area.
But hey, this is your design! Stick with your style.
Just an opinion of mine.. perhaps i'm too influenced by gundam.
Keep it up:thumbsup:
lesterc
07-29-2003, 05:07 PM
awesome thanks for criques guys
heres a side view
http://www.cdis.org/~lesterc/stuff/side.jpg
it's nice!
well done:applause:
i built a robot before, but not quite good :shrug:
i like yours so much~!!
keep going~~:cool:
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