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deepak21october
04-03-2009, 05:02 AM
hi everyone

my problem is that i want to animate my rigged character along with the bus
i mean that i made the character and rigged it with biped and skin it with physque
and i animate the bus like moving back and forth ................ and i want to link that rigged character with the bus so that my charter move with my bus
as like my character sitting in a bus and it`s moving along with it
but when i linked it with the bus it dont work correctly and i also tried the linked constraint
is there any other way to link the rigged character to the object
i m working in max 2009

thanks

DruG
04-03-2009, 07:21 AM
How is linkin not workin correctly?

deepak21october
04-03-2009, 07:50 AM
my character and biped stay at it`s own place
it is not moving

DruG
04-03-2009, 10:04 AM
You have to link the highest bone in biped`s hierarchy which is called like Bip01, or so. It`s hidden inside the pelvis.

Linkin that to the bus should do the trick

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04-03-2009, 10:04 AM
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