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View Full Version : How do you make a subsurface scatter in 3Ds Max?


icegene
04-02-2009, 05:07 PM
http://images.icegene.multiply.com/image/2/photos/22/500x500/1/spire-laptop.jpg?et=X77IJ5ZYKP9LKToSw%2BA%2B7A&nmid=224775935

I have a problem with this material. I wanted it to have a really clean specular but I also want the map to be seen clearly. What can I do to fix this?

This is rendered using basic materials and ProMaterials and rendered in MentalRay on 3DS Max Design 2009.

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