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View Full Version : 3ds max camera to Blender?


Raty
04-01-2009, 08:14 PM
Hi,

Is there 100% sure way to export and import animated 3ds max camera to Blender?

I tested with Collada, but I get only camera without animation... :(

DanielWray
04-02-2009, 04:30 PM
What you could do, if the collade script doesnt support animated camera objects it this; create either a null object or a plane in 3D studio max, attach it to the camera and animate the camera through the shot, then if you need to export to blender you just export that animated null object or plane into blender, create a camera in blender and attach it to the object that you imported. That way you'll have transfered the animation from max to blender with out any hassle of the collada script etc.

Hope this helps.

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04-02-2009, 04:30 PM
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