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STRAT
07-10-2003, 01:57 PM
hi fellas :)

simple one i hope -

i got a floor, with a granite material applied to it. this material consists of only a bitmap named GRANITE.JPG

renders fine, but if i want to change the bitmap colours i goto photoshop, load up the GRANITE.JPG, do the changes i want, then save back out over itself as GRANITE.JPG to update my map.

only when i re-render my scene the old bitmap is used. this shouldn't happen as i've re-saved the updated map over itself with the same name. i've tried un-assigning the bitmap and re-assigning but the old bitmap is still used. how do i get c4d to recognise my new updated bitmap WITHOUT changing the bitmap's name?

ember
07-10-2003, 03:27 PM
Try pressing the Triangle (drop down menu) next to the image text field and then "Reload Image"

STRAT
07-10-2003, 03:34 PM
teehee, lol. simple as that.

/me slaps myself with heeuuuuge trout :hmm:

cheers :thumbsup:

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