Darrell Croswell
05-06-2002, 08:31 PM
hey,
i have a scene im trying to render...it normally looks fine, but fo rsome reason or other there are certain objects that are getting the infamouse sparkling effect (like with low shading samples)
i have cranked the shading samples and max shading samples on these objects, but im still getting bad rendering.
the scene has some particles in it, but i dont know why they would screw anything up...i have their shading samples turned up too.
right now i am testing it with rendering fields instead fo just one image, but i doubt that it will work.
perhaps using a z depth option will work???
i dont know, but i could sure use some input.
thanks:scream:
i have a scene im trying to render...it normally looks fine, but fo rsome reason or other there are certain objects that are getting the infamouse sparkling effect (like with low shading samples)
i have cranked the shading samples and max shading samples on these objects, but im still getting bad rendering.
the scene has some particles in it, but i dont know why they would screw anything up...i have their shading samples turned up too.
right now i am testing it with rendering fields instead fo just one image, but i doubt that it will work.
perhaps using a z depth option will work???
i dont know, but i could sure use some input.
thanks:scream:
