bc3d
03-31-2009, 05:10 AM
Hi,
I'm using Maya and I planar mapped my character and when I went to render out my character in still images (having the character rotate but the camera stays still), the uvs/texture move on the 3/4 poses (rotated 45 degrees) but re-adjusts itself on the sides, front and back poses. Does anyone have any suggestions on how to fix this.
Thanks,
I'm using Maya and I planar mapped my character and when I went to render out my character in still images (having the character rotate but the camera stays still), the uvs/texture move on the 3/4 poses (rotated 45 degrees) but re-adjusts itself on the sides, front and back poses. Does anyone have any suggestions on how to fix this.
Thanks,
