alberto
07-09-2003, 11:08 PM
Hi there, guess what. Yup i need help:annoyed: :shrug:
Heres the deal, I'm using 3dsmax5 and i wanted to do a character that has a "skirt" more like a sorong (heck, i dont know what its called), anyway i was just wondering how cloth is animated for games(like all those dudes with trench coats)? I know that these days they write their own cloth sim stuff but other than that whats the prefered way? bones? reactor?keyframe verts? or just is it just clever enveloping in characterstudio? Any hints would be real usefull ro links to websites with any tips as to how things are done in the industry.
So to recap, i was wondering how cloth is animated for the use in a game.
Pheeeeeew, well that was harder than i thought it would be but its a simple thing really, maybe i should work on my comunnication skills.
:drool: (sorry too tempted to use that smiley)
Heres the deal, I'm using 3dsmax5 and i wanted to do a character that has a "skirt" more like a sorong (heck, i dont know what its called), anyway i was just wondering how cloth is animated for games(like all those dudes with trench coats)? I know that these days they write their own cloth sim stuff but other than that whats the prefered way? bones? reactor?keyframe verts? or just is it just clever enveloping in characterstudio? Any hints would be real usefull ro links to websites with any tips as to how things are done in the industry.
So to recap, i was wondering how cloth is animated for the use in a game.
Pheeeeeew, well that was harder than i thought it would be but its a simple thing really, maybe i should work on my comunnication skills.
:drool: (sorry too tempted to use that smiley)
