Dubbie
03-26-2009, 05:53 AM
rotate $ (angleaxis fudge [0,0,1])
rotate $ (angleaxis fudge [1,0,0])
rotate $ (angleaxis -90 [1,0,0])
rotate $ (angleaxis -fudge [0,0,1])
Does anyone know any tricky mathematical tricks to concatenate this bunch of rotations to a single rotation?
I don't care what the result is ie: rotation matrix, quat, angleaxis or whatever.
Thanks!
Rhys.
rotate $ (angleaxis fudge [1,0,0])
rotate $ (angleaxis -90 [1,0,0])
rotate $ (angleaxis -fudge [0,0,1])
Does anyone know any tricky mathematical tricks to concatenate this bunch of rotations to a single rotation?
I don't care what the result is ie: rotation matrix, quat, angleaxis or whatever.
Thanks!
Rhys.
