Phlok
03-25-2009, 10:41 PM
Hi,
I am looking for suggestions on how to create a certain particle animation.
This is what I am trying to do:
the particles are emitted, flying loosely along a path and then settle down at a goal.
I have tried the volume axis field, wich seems quite handy for moving the particles round a curve. But if the particles have flewn along the volume curve they keep gathering at the curve's end and there isn't a smoothe transformation to the goal.
If I strengthen the goal or loosen the volume axis' magnitude, they don't follow the path anymore, at least not in the manner I want them to.
The same happens if I just have the particles move along some curve that's defined by a function I implement in an expression.
Do you have any further suggestions for me (no I don't want you to do my work, I am just looking for new ideas I haven't made up by myself, yet)?
Thanks a lot!
I am looking for suggestions on how to create a certain particle animation.
This is what I am trying to do:
the particles are emitted, flying loosely along a path and then settle down at a goal.
I have tried the volume axis field, wich seems quite handy for moving the particles round a curve. But if the particles have flewn along the volume curve they keep gathering at the curve's end and there isn't a smoothe transformation to the goal.
If I strengthen the goal or loosen the volume axis' magnitude, they don't follow the path anymore, at least not in the manner I want them to.
The same happens if I just have the particles move along some curve that's defined by a function I implement in an expression.
Do you have any further suggestions for me (no I don't want you to do my work, I am just looking for new ideas I haven't made up by myself, yet)?
Thanks a lot!
