View Full Version : Pls help me... may i know how to make real metal?!
maki_elf 07-09-2003, 07:36 AM To : all my dear Teachers
i want to make a real metal shader... with nice high light....:shrug:
:shrug: just like below that picture...is any one know how to made this pls teach me.... thx u very much...
pls pls pls pls pls teach ~~~~ ( T_T )
i really really wan to learn it................... thx q
Wrom: OYIY
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Atwooki
07-09-2003, 10:49 AM
Lower the Diffuse, and either use an environment map (with sufficient amount of reflectivity), or dive straight into HDRI....
Atwooki
maki_elf
07-10-2003, 08:32 AM
THank you~ :) i go and try~
anakinskywalker
07-10-2003, 07:03 PM
If you get stumped at HDRI use an environmental reflect map.
Or a simpler way would be to put something around you object to reflect.Now Prepare a Blinn with high specular value (overdrive the slider to twice the max value shown by default), and color almost white. Use a gray for diffuse. Put reflectivity to around 8. And raytrace. (Dont forget to turn raytrace on in the Render globals)
Good Luck !!!
Atwooki
07-10-2003, 07:43 PM
It probably would'nt hurt as a noob to texturing, to download some sample shaders from www.highend3d.com and analyse the structure of their nodes/attributes....
also their is a decent collection of metal shaders on Emanuel's site:
www.pixho.com
along with plenty of other useful rendering/shading node information!
Make sure also you find time to read some (if not all!) of Leigh's Texturing Tutorials - available at one of the forums here...
Atwooki
maki_elf
07-10-2003, 09:07 PM
to: dear teachers
thx q....:)
i will do my best!!!!! :thumbsup:
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