stallion151
07-09-2003, 07:20 AM
Hey everyone,
I am in the middle of texturing a creature, and have came to a spot of trouble. :thumbsdow
I started with a detailed subdivision surface, which i then converted to 2 poly-meshes; one high poly, and one low poly.
The problem is that i have started texturing the low-poly mesh and realised that maybe i might not be able to transfer the UV set from it to the high poly mesh.
Please tell me i am wrong, i have tried the polygon>transfer UV Sets, and have tried copying UV's to the other mesh. But nothing.
The dilemma is that its pretty high with detail some places had level 3 vertices from the subD mesh, and when i converted i wanted all the detail.
If i was to texture the high poly mesh, i'd be there for at least the next release of maya.
Any suggestions.
stallion151
I am in the middle of texturing a creature, and have came to a spot of trouble. :thumbsdow
I started with a detailed subdivision surface, which i then converted to 2 poly-meshes; one high poly, and one low poly.
The problem is that i have started texturing the low-poly mesh and realised that maybe i might not be able to transfer the UV set from it to the high poly mesh.
Please tell me i am wrong, i have tried the polygon>transfer UV Sets, and have tried copying UV's to the other mesh. But nothing.
The dilemma is that its pretty high with detail some places had level 3 vertices from the subD mesh, and when i converted i wanted all the detail.
If i was to texture the high poly mesh, i'd be there for at least the next release of maya.
Any suggestions.
stallion151
