AcrylicStudios
03-25-2009, 12:33 AM
Hi guys, got a really big problem I need some v quick help fixing.
basicly
I want to my character to be able to pick up and hold objects, using IK, to do this the hand must remain static so that the body and rest of the arm can move around it
The hand is merely position constrained to the wrist point rather than directly linked in, I have an orientation constaint in the rotation list which is controlled by a custom attribute slider to orient the hand to the lower wrist bone when set to 100 and off when set to 0, I also have forearm twist and to prevent double rotations to the hand i have a negate x rot expression on the hand, beneath this i have a euler xyz to allow manual rotation.
the problem is when i try to rotate the hand and orientation slider is set to 0, so I can use the IK to pick up objects, there seems to be a horrible gimble lock on the hand and it wont rotate correctly. it makes picking things up impossible.
anyhelp would be great, i'm working on a live project and time is of the essence
picture
http://forums.cgsociety.org/attachment.php?attachmentid=140238&stc=1
thanks guys
basicly
I want to my character to be able to pick up and hold objects, using IK, to do this the hand must remain static so that the body and rest of the arm can move around it
The hand is merely position constrained to the wrist point rather than directly linked in, I have an orientation constaint in the rotation list which is controlled by a custom attribute slider to orient the hand to the lower wrist bone when set to 100 and off when set to 0, I also have forearm twist and to prevent double rotations to the hand i have a negate x rot expression on the hand, beneath this i have a euler xyz to allow manual rotation.
the problem is when i try to rotate the hand and orientation slider is set to 0, so I can use the IK to pick up objects, there seems to be a horrible gimble lock on the hand and it wont rotate correctly. it makes picking things up impossible.
anyhelp would be great, i'm working on a live project and time is of the essence
picture
http://forums.cgsociety.org/attachment.php?attachmentid=140238&stc=1
thanks guys
