PDA

View Full Version : [3d max] rig & xRef


BigMacchia
03-24-2009, 10:58 AM
Hi everyone!!!
I have a little question about the correct ( or the better ) workflow in 3d max....
I would like to use xRef for do "a better comunication" about modeller, rigger and animator ( the same thing that I used in maya with the reference)...
but I have some problem with the expression and some controllos ( and attribute) ... e.g.: for spline or arms stretch I used a script for move the bone xPosition...

thx to everyone :-)

Cheers
OneMan

CGTalk Moderation
03-24-2009, 10:58 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.