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View Full Version : New Rik, Jonathan Beard (2D)


jhbeard
03-24-2009, 05:33 AM
http://features.cgsociety.org/newgallerycrits/g36/368636/368636_1237872825_medium.jpg (http://features.cgsociety.org/newgallerycrits/g36/368636/368636_1237872825_large.jpg)

Title: New Rik
Name: Jonathan Beard
Country: USA
Software: Sketchbook Pro

Main character design for a game that I recently worked on. I think I got a little obsessed with his damaged arm. The idea behind the "guts" in his hand, is that he would rip parts off of an enemy and use it against them....

Hope you like it. Let me know what you think.
-J

FRENZIEDmind
03-24-2009, 12:32 PM
Messed up character man (in a creepy good way)! Nice work.

crit:
Something looks wrong with his shoulders (right one more particularly).

rownd
03-24-2009, 02:07 PM
the damaged arm is the best part.

ron1234
03-25-2009, 12:47 AM
thats really cool...maybe a few more specular highlights though..no big deal ..great work

FireEyes
03-26-2009, 11:35 AM
wow
great job man
the ripped flesh are the strongest parts

congrats, Jonathan

TMArtist
03-26-2009, 02:44 PM
Jonathan,

Very nice work. I like the lighting and the overall image has some real impact. He's not someone you'd want to mess with. Great character for a game I think!

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03-26-2009, 02:44 PM
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