View Full Version : Afternoon in Greece
Peoples 05-06-2002, 03:26 PM Hi everyone!
I'm new here - just thought I post this new image of mine here. Inspired by the Sponza atrium and testing some radiosity settings. Modeled and rendered in Cinema 4D XL 7.3 Tell me what you think?
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chesky Wang
05-06-2002, 04:08 PM
Hi, I think the edge of the shadow is too hard to realistic shadow,
and the scene need more Grecian elements to emphasis itĄŁ
But I like it.
:)
Yea, shadows need to be a bit softer, especially ifits an evening shadow. And the textures on a few the columns need to be rotated so all of them don't look the same.
bramley1
05-06-2002, 07:39 PM
Nice render, but be sure not to wash out the walls where there is direct sunlight, they seem to be getting to white
but looking pretty sweet
gigatron
05-06-2002, 08:19 PM
I also see that the textures are quite flat? some bumps plz? Its especially visible on the pillars
l_farley13_l
05-06-2002, 09:02 PM
Some green !! :D Bevels on the edges wouldn't hurt, get the bevel plug from plugin cafe if you don't have it.
Many more elements are needed too. Perhaps model some of the floor/collumns with disarryed bricks here and there to break up the ground, and then use it to create a map, import to PS, tile, use for small distant spots. :bounce: Even the distant ground could have a little angles/ bumps in the geometry here and there too! Some more dirtying might be needed too.
see you,
Farely13
PS you might want this sent to the WIP section, contact a mod by PM :) :bounce:
Jungul
05-06-2002, 10:48 PM
And like bramley was saying...the light on the left side of the image is unrealistically harsh and is blowing out alot of the detail there. I would say as a whole, everything needs to be softened....the lights, the shadows and the corners of the geometry. Nothing existing in nature is quite that sharp.
*=JunGul=*
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