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View Full Version : vehicle - nissan skyline2000 KPGC110


infi
07-08-2003, 11:29 PM
first time ever going highpoly =) ... using gmax for it, just started today, still have to get used to the interface, only worked with milkshape and zmodeler before.

http://www.chaosworx.net/models/cars/skyline_progress07.jpg

mwkmn
07-09-2003, 12:24 AM
It looks very promising!

Long live Japanese musclecar! :scream:

WChestnutt
07-09-2003, 07:31 AM
i agree. it's looking very good!:thumbsup:
:buttrock:

Keep us updated,

Will

infi
07-09-2003, 01:40 PM
there are many little flaws in the mesh already, but you gotta know I'm completely new to this whole meshsmooth thingie too

http://www.chaosworx.net/models/cars/skyline_progress08.jpg

WChestnutt
07-09-2003, 03:40 PM
cant see any flaws...:thumbsup:

mwkmn
07-09-2003, 09:24 PM
When you say flaws, did u mean that your model didn't match well enough with the blueprint, or your mesh itself is a mess?

...since what I can see is a nice and clean mesh :p

infi
07-09-2003, 09:36 PM
ah well you don't notice it on distance :p, but thanks

infi
07-12-2003, 04:59 PM
continued working on it

http://www.chaosworx.net/models/cars/skyline_mesh05.jpg

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