View Full Version : DWIV - 3D - APD_Jack - Demon (Abomination)
APD-Jack 03-21-2009, 03:46 PM CURRENT UPDATE:
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_04.jpg
Hi.
Here are some sketches.. It's a starting. I'm trying to draw anything comes up to my mind.
First, a demon lord got shaped in the quickest way. But i found it's not that original..
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_001.jpg
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_002.jpg
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APD-Jack
03-21-2009, 04:16 PM
Then it changed direction..
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_003.jpg
to an abomination..
He has his mouth in his stomach.. Gross
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_005.jpg
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_008.jpg
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_009.jpg
I inspired that explanation; "Abominations are disfigured creatures and undead who make up 96% of all creatures in demonic dimensions."
And my abomination will not be the best-looking combination of all the demonic creatures
Maybe, it's gonna be better if it's made with random fallen demons. Most of it's parts once belongs to different kind of creatures.. One of legs is an arm, the other is claw etc.
It's weapon (a bone sword with two blade) is an ego sword who controls the mindless abomination for making the simple decisions (go, hit, kill).. It's his spikes once.. Maybe it's attached with chain to his hand..
Next time, i'll try to make him female.
More drawings more ideas
PS: Actually, i wanted to make a norm character, but they even include so much races. I'm confusing what to do..
Akiman
03-21-2009, 08:26 PM
Hey dude;
Nice progress you have there ;) . Can't wait to see more :D . Will you add eyes or other facial elements? If its an abomination i recommend disfiguring it nicely, :) but you also mentioned it. I have nothing left but watching you :D Keep it coming!
Good luck!
APD-Jack
03-22-2009, 12:33 AM
Greetings Akiman :)
It's developing nicely while i'm drawing.. I don't plan i will add some face elements.. It has no head, at least wehere it's supposed to be :) It's breasts give the face looking.
But who knows? Maybe i'll find a good expression on him and add a pretty face :drool:
Thanks for your comments..
Keep it up
APD-Jack
03-23-2009, 01:35 PM
I tried to make it female based creature.. Actually, breast looks like its eye, it completes the expression and i like it..
One of the handicaps to design an Abomination is confusing to keep gore and nudity level decently. Even there is a warning at The Restrictions, it's going harder to decide..
Anyway, it's an abomination and it must be a little disgusting huh?
Here are the additional sketches:
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_01.jpg
Then its purpose of creation changed a little bit.. Its sloppy labour still remains, but the functionality finds a new way.
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_02.jpg
If it's been given an enormous mouth with lots of arms, then it might have a better visual meaning of terror on surface..
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_03.jpg
Taunt and walk in the crowds, grab whatever you cathc and pull them to your throat..
C&C are welcome
SebastianWunnicke
03-23-2009, 02:14 PM
totally sick, pehaps the most abnorm abomination at this time. If you transfer this in 3d well, its gonna be an interessting character.
APD-Jack
03-27-2009, 01:28 AM
Here is the newest sketch.
I'm feeling that i'm getting closer to the end of this consept.. I think i should leap the modeling step next.
C&C r w
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_04.jpg
iadagraca
03-27-2009, 02:45 AM
man you gotta thing for creatures don't cha?
Hey Cenk,
Really great sketches and concepts! Your last update is freeking amazing :D Maybe some arms look a bit "normal", perhaps some with the bones exposed- The "tongue" arms are a cool touch! Cant wait to see more updates on your concept! :D Cheers!!
APD-Jack
03-28-2009, 01:08 AM
Thanks for your comments..
Yes. Some of them look `normal`. Actually they are also demonic arms but i will make their look as they should be with textures.
I just figured that the humanoid arms gather at left side and the demonics are at the right. I didn`t mean to when drawing. I will decide all of them in 3D. That`s what`s sketches for ;)
I`m concern about the poly limit with this character. I may have to do some eliminations on the limbs. So rest of the job will be defined by modeling and texturing skills. :rolleyes:
Good luck all of us ;)
Hatonacat
03-28-2009, 07:25 AM
Cool sketches! This one is my fav tho. It is very unique.
Here is the newest sketch.
I'm feeling that i'm getting closer to the end of this consept.. I think i should leap the modeling step next.
C&C r w
http://www.umitsingil.com/cenk/DWIV_Sketches_Low_04.jpg
jett12
03-28-2009, 09:29 AM
Wow great line work, your really pumping out some great ideas.
marcomaxbonaria
03-28-2009, 11:29 AM
Awsome concept, will be a great sculpting challenge to get all those pieces working together and colouring will be interesting.
APD-Jack
03-28-2009, 10:09 PM
Yes marcomaxbonaria it will be a really tough challenge and interesting experience for me as well :rolleyes:
Thanks for the C&C :love:
namnocilis
03-28-2009, 10:32 PM
the eyes are b**bies or does he have eyes? damn! wicked :twisted: lots of details to get within 10k tris.. eager to see how you take it forward, waiting for updates!
APD-Jack
03-29-2009, 10:36 AM
the eyes are b**bies or does he have eyes? damn! wicked :twisted: lots of details to get within 10k tris.. eager to see how you take it forward, waiting for updates!
The b**bies are his/her eyes :) No problem with that cause they are baggy :P
Poly limit is also my growing concern. We'll see what will happen :)
But i'm sure i will need you people's help a lot..
jett12
03-31-2009, 03:36 AM
I think if you start from a high poly mesh, then retopologize in zb or mb, then your poly count will be fine, keep in mind the head is usually over 1500 tris, and you don't have one, that leaves hands as another large poly area, but i see a few fists, those could be sculpted then retopologized over for a minimal amount of polys.. arms can be minimal detail due to the power of a sculpt as well, i think you can do this under 10k fairly easily :D
Good luck!
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