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View Full Version : HARDCORE MODELING!: 80's Cartoon: TMNT Baddies


digitaltorio
03-20-2009, 08:25 AM
For my entry in this challenge, I am going to do a small diorama with Krang and his android body, a couple mousers, and maybe shredder if I get some extra time.

Current WIP
http://i642.photobucket.com/albums/uu150/digitaltorio/mouser01.jpg

digitaltorio
03-20-2009, 08:30 AM
Krang:
http://i642.photobucket.com/albums/uu150/digitaltorio/krangref.jpg

Mouser:
http://i642.photobucket.com/albums/uu150/digitaltorio/mouserref.jpg

Itsgallus
03-20-2009, 04:49 PM
Hello Victoria

Excellent choice....to do Krang.... great concepts too......
shredder is a Great character , i was hoping to see him around here... :cool:

Good luck !

//cheers

mnartgirl
03-21-2009, 08:34 AM
Love TMNT can't wait to see how this one develops!

Amanda

digitaltorio
03-23-2009, 09:39 AM
I pretty much finished up the modeling on the mouser. Would love to hear any comments!

http://i642.photobucket.com/albums/uu150/digitaltorio/mouser_wire.jpg

http://i642.photobucket.com/albums/uu150/digitaltorio/th_mouser01.jpg (http://s642.photobucket.com/albums/uu150/digitaltorio/?action=view&current=mouser01.jpg) http://i642.photobucket.com/albums/uu150/digitaltorio/th_mouser02.jpg (http://s642.photobucket.com/albums/uu150/digitaltorio/?action=view&current=mouser02.jpg) http://i642.photobucket.com/albums/uu150/digitaltorio/th_mouser03.jpg (http://s642.photobucket.com/albums/uu150/digitaltorio/?action=view&current=mouser03.jpg) http://i642.photobucket.com/albums/uu150/digitaltorio/th_mouser04.jpg (http://s642.photobucket.com/albums/uu150/digitaltorio/?action=view&current=mouser04.jpg)

mnartgirl
03-24-2009, 05:26 AM
I would say you might want to look at his head again. Right now the mesh is having issues instead of taking a sphere and modeling from that I would either look at a box or take the subdivisions on the sphere way down to maybe something like six cutting it in half then starting your modeling.

mnartgirl
03-24-2009, 05:34 AM
Hey after rereading my post I thought WOW that is tough to understand so here is kinda what I was getting at. Hope this helps. Box modeling is not always the easiest but modeling off of a sphere in my opinion is even tougher unless you pull down the subdivisions. Keep up the good work!!http://i41.tinypic.com/2jaxjzr.jpg

vshen
03-24-2009, 01:50 PM
Good job on the mouser.... certainly one of the most memorable pesky villains. Can't wait to see Krang! Keep it up!

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