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Zookoo
03-19-2009, 03:56 PM
Hi all,
I made an 8 second test of a chase shot (of a dog and Moom) which I'd like to add to my new reel. I'd like to hear what you think. Crits are welcome! :D

http://www.vimeo.com/3761300

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Hey again,
I finished rendering the animation and put it on the finished animation forum :)
http://forums.cgsociety.org/showthread.php?p=5768732#post5768732

Karnageddon
03-20-2009, 05:53 PM
Love it, you have captured their emotion really well.

detached
03-21-2009, 01:37 AM
Hi Sandra. This is really well animated on top of being interesting. The dog animation is really cool. Its very fluid, snappy, and the overlap is awesome. I'm having a tough time finding anything to critique with him.

I was just wondering. Does this person know this animal or is this a random encounter? That would change my next thought quite a bit.

This is just a side note, but I wish the reaction of the mom was different. Just right when the dog lands in front of her. It reminds me of what you might do if a large normal dog jumped in front of you. But this dog is Gigantic. When the dog jumps out, I imagined the mom falling back on her butt and scrambling back a little as she realizes what is actually happening. Then getting up and running away.

The animation in this shot is great.

Brian

Zookoo
03-21-2009, 06:41 AM
Thanks guys I'm glad ya'll like it :)
Detached, you bring on a good point about moom reacting! I havn't really thought of the relationship between the two characters except I wanted it to have abit of that Tweety and Sylvester feel. But now that I think of it, I guess the audience would probably make more sense out of it (since the clip is so short) if it was a random encounter and if he did fall on his butt! I'll keep this note in mind for the next exercises! Its made me more concious about acting desicions! :D Thanks for mentioning it!

crisplet
03-21-2009, 10:50 PM
Two critiques:

- in the first shot I would add more negative space in front of the char (screen left) use the good ol' rule of 3rds

- the reaction of the human character feels stronger than that of the dogs, but it gets lost in how wide the shot is. Maybe scale down the dog, or go break up the last shot in the middle and go closer in on the human, then out.

good arcs, timing. The walk feels a little akward, maybe torso bent forward a little far? (guess that's 3 critiques):)

Good stuff

Zookoo
03-22-2009, 05:57 AM
Hi Crisplet, the rule of 3rds was a good tip! I never really knew what it meant until I looked it up after you mentioned it :D The clip is updated:

http://www.vimeo.com/3797649

Althought I couldn't really resize the dog properly because his tongue was a seperate rig that didn't size proportionally to the dog's body xD So I resized Moom slightly bigger instead!
I appreciate the feedback!
The render is gonna look sumthing like this:

http://www.lobsterbrain.com/dogrendertest.jpg

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03-22-2009, 05:57 AM
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