View Full Version : CS4: need 3 axis of rotations for my arm
madhatfx 07-08-2003, 07:26 AM HI all,
I have this problem in Cs4, when u make a default biped the arm has just 2 axis of rotation, the 3rd rotation does not happen ,does someone know how to get that arm to rotate please tell me if u know.
thanks and peace.
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grury
07-08-2003, 02:18 PM
It doesnt allow you to rotate cos in real life that would b an impossibility, unless you would like to break the joints wich in my view will look pretty weird, theres nothing wrong with breaking bones on the Z axis if you have a cartoony character, but on the Y axis it will look completlly wrong (correct me if am wrong) , your best shot would be to use a bone rig if you really wanna the arm to rotate on all axis.
Gru.
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