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View Full Version : Nemus Development Group : looking for Programmers


BiTMAP
07-08-2003, 03:03 AM
I am Timotheé Gauthier, Founder and Head cheese of Nemus Development Group. We are currently working on a FPS Game Project Called "Crossfire: Alliances".

Crossfire: Alliances is a new Character Driven FPS game. By daring to push the limits of storytelling and to find a way to tell the story in which the player feels they are truly experiencing it first hand. By including a Personality Driven AI system, realistic Stylized graphics and a fun easy to use gameplay system this game is set to be a unique and challenging Project, perfect for anyone willing to learn something new and pickup some experience along the way. So If your Like us at Nemus Development and interested in getting into the industry this could be your ticket, if your a C++ programmer with some experience in Programming object based programs and/or former Game Programming (mods/ect..) your just the person we're looking for.

Currently Nemus Development Group is just that, a development Group, we have no pay checks or anything such as that, all costs come out of our pockets but we have the goal of becoming Nemus Development Studio, which WOULD have paychecks and coverd costs. We work in a Secure WASTE network so you can connect from anywere to our development enviroment. Jobs included in the programmers psotion are coding of some features to use as enhancement for our Development enviroment, as well as game feature programming ( AI programming, Weapon and character encorperation into a game engine, Multiplayer game setup, install and beta distrobution system ). I don't promise this to be an easy position but I can say that it will be challanging and rewarding.


Please Send emails to timgauthier@shaw.ca or visit www.nemusdev.hvmcanada.com (our website will be luanching sometime soon). If you have any interest or know anyone who might be interested.

All Content is copywrite 2003 to nemus Development Group

Have fun and all that jazz

Crossfire: Alliances and all ideas in this post are copywrite 2003 to Nemus Development group.

BiTMAP
07-10-2003, 05:20 AM
I've updated this Topic, any questions or comments can be posted here, thank you for your time and interest.

CGmonkey
07-10-2003, 04:54 PM
Hehe.. It's more of a HL2 mod / tc than a standalone game, right? :)

BiTMAP
07-10-2003, 05:37 PM
unless we can get a publishing deal with valve or Investors to license the engine, thats all most games useing the source engine will be. But look at CS, DOD, those where just mods. Hope the fact that its not a standalone isn't holding people off.

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