View Full Version : Questions about gamma correction in mental ray

03-18-2009, 01:44 PM
Hellow to all. I am a newbie here. :)
I am user of maya 2009 and mr 3.7 and like to render indirrect with irradiance particles.
But I have some questions and hope someone can help.

1 - how can I change inverse diffuse colors in mental ray to normal ? I've got bored of adjusting the saturation of textures for diffuse slot and render a lot to see.

2 - is it possible to change mr standard gamma correction to hsv exponetial or maybe user defined?

3 - Can you offer something to avoid many mr crashes in complex scenes?

Thanks beforehand :)

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03-18-2009, 01:44 PM
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