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Inktvlek
07-08-2003, 12:59 AM
I'm just starting out with Maya, and I'm looking for a function that would instantly show the control vertices of all the objects I have selected. Normally I would rightclick and select "Control Vertex" from the marking menu, but that only affects 1 object at a time... I want to move several vertices of different objects simultaniously, so it would be a lot easier to be able to do this at once!!

Could someone please help me? Thanks a lot!!!

gmask
07-08-2003, 01:58 AM
You could use one of the commands in the Display menu

or rig one of the following MEL commands to your markingmenu or put them in shelf

for polys..
polyOptions -r -dv true;


for nurbs...
toggle -controlVertex;

Inktvlek
07-08-2003, 10:08 AM
Thanks, but I had already found that option... It just doesn't do what I want it to -- this just displays the CV's, where I want to switch to a different selection mode.
When I do this, All the CV's are being displayed, but I can't select them Individually. To be able to do that I now select the curves of which I want to edit the CV's and then it's turns selected in 'CV-mode'. I don't know how else I can explain this, but it's really annoying (I made NURBS faces out of several curves, and I need the ends to meet to keep the surfaces!!! :shrug:

loked
07-08-2003, 03:05 PM
I know this may sound stupid, but I think what you might be looking for is the F8 button on your keyboard. This takes you into component mode and now you can select CV's on as many objects as you like. If I'm way off track, then just try and explain exactly what it is you want to do.

Later:wavey:
Loked

Inktvlek
07-08-2003, 03:06 PM
Ok, I figured out how to do it, although I'm still looking for the way to do it manually (through MEL):

What I do now, it select the curves I want to edit, then I change the selection mode to select by component in the following menu:
http://www.student.io.tudelft.nl/io1144677/img/changeSelectMode.gif
there I can select the type I want to be able to edit (in this case the square icon for the CV's)...

However, I would like to do that directly through a MEL command, but I can't find how to do that. I know the first step is done by "changeSelectMode -component;", but is there a way to include the second step in that command aswell (I.E. just selecting the CV's)?

Inktvlek
07-08-2003, 03:09 PM
Originally posted by loked
I know this may sound stupid, but I think what you might be looking for is the F8 button on your keyboard. This takes you into component mode and now you can select CV's on as many objects as you like. If I'm way off track, then just try and explain exactly what it is you want to do.

Later:wavey:
Loked
thanks, that's the same thing as I described above, although I have configured my own hotkeys... Now I would like to find the second step!

loked
07-08-2003, 03:10 PM
I'll try and figure that one out. Just hold on.


later:wavey:
loked

loked
07-08-2003, 03:14 PM
This here should do it:

changeSelectMode -component;
setComponentPickMask "All" 0;
setComponentPickMask "Point" true;

later:wavey:
loked

Inktvlek
07-08-2003, 03:23 PM
Thank you so much!!! You're my hero for today! :thumbsup:

loked
07-08-2003, 03:25 PM
No problem. Glad to have helped :thumbsup:

later:wavey:
loked

misterdi
07-09-2003, 03:44 AM
If you want to be more specific on the selection, let say only CVs not particle or vertex, you could specify in the MEL using:

selectType -cv 1;

This is boolean value after the option flag. 1 is on, 0 is off.

Best regards,

MasonDoran
07-09-2003, 09:24 AM
also note that under the black arrow this is an option "save to shelf" this will take any pick mask and save it on your shelf...u can then of course make a marking menu out of it....say animation mask, poly components mask, nurbs components mask, particles mask.

Inktvlek
07-09-2003, 11:01 AM
woah, thanks a lot!
:beer:

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