quyeno
07-07-2003, 09:04 PM
hi guys,
for my MSc proj i'm doing a muscle rig in maya and just putting the final touches to rigging the bone geometry. however i'm stump at how the scapula (shoulder blade) should move. I know that they translate up and down when the shoulder moves up and down but don't know much on how rotation there is when the arm is rotated back and forth and also from side to side. if anyone has any info, avi or could even draw me some quick sketches (with reasonably accurate max/min angles) i would really appreciate it.
cheers
quyeno
for my MSc proj i'm doing a muscle rig in maya and just putting the final touches to rigging the bone geometry. however i'm stump at how the scapula (shoulder blade) should move. I know that they translate up and down when the shoulder moves up and down but don't know much on how rotation there is when the arm is rotated back and forth and also from side to side. if anyone has any info, avi or could even draw me some quick sketches (with reasonably accurate max/min angles) i would really appreciate it.
cheers
quyeno
