renderee
03-16-2009, 01:26 PM
Hello!
I need some help making a parquet material. I have made pictures of 24 different pieces of the same parquet.
How can I make a large texture of it using 24 different bitmaps and being able to random their hue, gamma, sat flip and so on. I would like to have a big non-tileable texture.
charchitects have made plugin and script floorgenerator and multitexture (for a Map), but this map wont work in Maxwell Render.
So, is there a similar map for Maxwell or can anybody tell me what software I need to put those 24 pieces together.
I need some help making a parquet material. I have made pictures of 24 different pieces of the same parquet.
How can I make a large texture of it using 24 different bitmaps and being able to random their hue, gamma, sat flip and so on. I would like to have a big non-tileable texture.
charchitects have made plugin and script floorgenerator and multitexture (for a Map), but this map wont work in Maxwell Render.
So, is there a similar map for Maxwell or can anybody tell me what software I need to put those 24 pieces together.
