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View Full Version : Making a parquet material


renderee
03-16-2009, 01:26 PM
Hello!

I need some help making a parquet material. I have made pictures of 24 different pieces of the same parquet.

How can I make a large texture of it using 24 different bitmaps and being able to random their hue, gamma, sat flip and so on. I would like to have a big non-tileable texture.

charchitects have made plugin and script floorgenerator and multitexture (for a Map), but this map wont work in Maxwell Render.

So, is there a similar map for Maxwell or can anybody tell me what software I need to put those 24 pieces together.

Dreamdealer2099
03-19-2009, 04:51 AM
Hey there.

Is it impossible for you to stack them up by hand,let's say in photoshop?This way you will still have controll over them (hue,gamme whatever you need).

TheNeverman
03-19-2009, 09:25 PM
http://www.digitalartform.com/archives/2004/12/randomly_shuffl.html

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