View Full Version : can animate with point curve use its point?
03-16-2009, 02:00 PM
you know we can move the point in max but how can we use MXS to change the point position to do animate ? anybody how methods, thanks
setKnotPoint <shape> <spline_index_integer> <knot_index_integer> <point3>
Sets the coordinates of the indexed knot in the indexed spline. Coordinates are given in the current working coordinate system
*From the maxscript help
03-16-2009, 04:45 PM
bit of a dupe thread, this;
problem seems to be that setKnotPoint won't actually cause an animation keyframe to be set
See my reply there also on some code for animating spline knots.
03-16-2009, 09:41 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.