View Full Version : can animate with point curve use its point?
03-16-2009, 01:00 PM
you know we can move the point in max but how can we use MXS to change the point position to do animate ? anybody how methods, thanks
setKnotPoint <shape> <spline_index_integer> <knot_index_integer> <point3>
Sets the coordinates of the indexed knot in the indexed spline. Coordinates are given in the current working coordinate system
*From the maxscript help
03-16-2009, 03:45 PM
bit of a dupe thread, this;
problem seems to be that setKnotPoint won't actually cause an animation keyframe to be set
See my reply there also on some code for animating spline knots.
03-16-2009, 08:41 PM
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