View Full Version : DWIV - 2D - Baron Impossible - Evil Eye
03-15-2009, 09:08 PM
I thought for at least 20 minutes about the theme for this one, and that's a long time for me. This is what I've come up with so far. I'll be building some sort of story around it, no doubt, so it's still pretty loose.
Norms: Clericon. My character, as yet nameless, was born with the power of the evil eye. When prepared, he can conjure such terror from his gaze he can stop a man's heart and strike fear into the most powerful of demons. Combining with <insert name here> of the parasitic race <and another one here> his power has been increased a thousand-fold. Now he can take on entire armies or even, just possibly, bring down a Demon Lord.
I'm counting the parasite as the Powerful Magic Weapon, on account of there's nothing to say it can't be, well, a parasite.
This WIP of a WIP of three concepts of a sketch (or whatever we have to do) is a quick bit of fooling around, to give the idea. This is nothing like he's going to look :)
03-15-2009, 09:13 PM
My idea for the final piece, which may not come across in the concepts, is that the parasite enables him to project a huge ghost-image of his face - and his Evil Eye - in the air above his head. I guess I'll include some special upward-reaching tentacles for that, because in such matters tentacles are essential.
Wow, very Cthulian. I love it!
03-15-2009, 10:08 PM
You got the same idea ... almost.
Hell, and I thought, this idea would be unique.
03-15-2009, 11:36 PM
I dig the tentacles. Looking forward to seeing where this goes...:arteest:
03-15-2009, 11:44 PM
waw.. nice idea, I love this one :D
Your idea sounds really cool, like the parasite idea, and the simbio relation can have great potential :D All the best and looking forward for more of your sketches!! Cheers!! :beer:
03-16-2009, 01:59 AM
Sweet Simon! Good sketch and promising idea. Plus, shrimp-squid critters definetly suit you in these character-based challenges :thumbsup:. Now go bring us a gold medal mate!
03-16-2009, 02:04 AM
Great concept, i really digg the "demon on my back" type monster your have there.
03-16-2009, 04:19 AM
that s totally sick man... love the idea.... pirates of the Caribbean influenced?
03-16-2009, 01:23 PM
Cheers guys, I'll try and get a few more concepts done today or tomorrow. Titan - I'm embarrased to admit I've never seen PotC - maybe I should now! My inspiration was actually a book I read ages ago, one of the Thomas Covenant series, in which one of Covenant's foes - called Kasreyn of the Gyre - had a parasitic creature called a croyel attached to his back which enhanced his powers.
03-16-2009, 01:33 PM
looks great man..keep pushing the concept..
03-16-2009, 01:59 PM
Scary stuff! Great concept! Keep up the good work;)
03-16-2009, 08:01 PM
OK, here's a second concept. Much the same as the first, really. It needs a bit more dynamism. My next one will have tentacles wrapped around his legs as well as the bandages. I also had the idea that the parasite-projected face could be made entirely of tentacles although I don't know if I've got the willpower to do that (not to mention the character profiles and whatever else).
03-16-2009, 09:03 PM
Awesome, will follow this one for sure!
Composing the big face out of tentacles sounds like loads of work...but maybe it's worth it?
03-16-2009, 09:38 PM
Cool sketch. The concept of making the parasite face wiith tentacles is really original :D
Great work, looking forward for more updates! Cheers! :beer:
03-16-2009, 11:23 PM
Very nice designs. The second one looks even better to me. Very demonic :)
03-17-2009, 01:56 AM
Really nice Simon, keep bringing it to life.
03-17-2009, 03:17 AM
For me the idea with the projection is great... like it... But I don`t know if it would be better with tentacles. :shrug:
03-17-2009, 06:15 PM
Cheers, everyone. I'm not sure I can bring myself to do the tentacles thing. I'll give it some more thought. Meanwhile, a few changes. I didn't think it was complete until his scalp was peeled back and some kind of protuberance inserted into his skull. I'll make start on something different, later; I gather we need to produce heaven knows how many concepts before our character sheet and final image.
03-17-2009, 08:04 PM
Really cool idea and nice progress.
I will definately be keeping an eye on this thread.
03-17-2009, 09:14 PM
And another, close-up of evil eye and flayed skull with parasitic penetration - oh my
03-17-2009, 11:58 PM
wow interesting concept, killer wips ;)
03-18-2009, 12:25 AM
Love the detail on the close-up. Excellent job! Can't wait to see when this guy is all done :D
03-18-2009, 02:53 AM
"parasitic penetration" no comments :hmm:.....
I wonder how you're going to get this done, it's kinda difficult idea to get across. I guess the camera angle is gonna be important, maybe looking from beneath?
Keep it coming mate!
03-18-2009, 02:59 AM
I like you keeping the projection as a projection rather than tentacles. Extra work aside, there are already plenty of tentacles to make it quite interesting and adding even more might detract from the cool mass of tentacles already wrapping around the body.
very cool concept.
03-18-2009, 07:56 AM
Looking great, love the painting style. Love the concept and design so far, keep em coming.
03-18-2009, 08:14 AM
man I love this.. ill be watching this the whole comp.. thanks for the inspiration
03-18-2009, 11:23 AM
This is a cool sketch, and a cool concept, but I have a question.
This is a Clericon, but you mentioned nothing about his healing properties. Maybe I'm wrong and need to read the brief again, I'm not totally sure, but the Clericon class is a non-combative unit, isn't it? It has the ability to bind and banish enemies.
To me this sounds more like it should be an invoker. This is a cool concept, hope to see it go far. I don't know how strict the judges are on the rules, but I'd hate to see a team mate get disqualified because they made a wicked concept, but just submitted it under the wrong heading or some such thing.
03-18-2009, 12:16 PM
Thanks everyone, good to get feedback and some good advice too :)
Sepulverture - yeah, wasn't too sure about this myself. See, my idea is that the power actually lies with the main character and that the parasite just amplifies his abilities (the evil eye). In the rules it says that the Clericon "uses magic to heal, strengthen, weaken, banish or bind foes or allies." Now I'm not sure if killing someone with fear counts as weakening them, so it's a good point you make.
It says the invoker "harvests powerful magic to destroy and/or manipulate his surroundings or enemies" but I'm not sure where this guy would "harvest" it from, being that it's his in the first place.
Then again, I'm not too well up on this sort of thing. I suppose at worst I could explain it in my text but if anyone more experienced than me in these matters has any ideas then feel free to suggest!
03-18-2009, 12:40 PM
Heya, this is already looking very good! I like the idea of the parasite. A creepy addition to a Norm. I'm not very well experienced here myself, but I played some RPGs and stuff. So I guess, harvesting power means something like a stereotype of Mana Pool the character would have. A Power he leeches from, or a drains life or anything.
And for the clericon i think weakening means, he decreases some of the enemies abilities, like strength, armor or stuff. But how this looks and how you explain it works, is left wide open i think!
I looking forward for the next updates!
One thing, as the rules say no mix, I'm a bit concerned that the parasite would be regarded as "physicly" connected to the clericon, which would make him a mixed char. But also this could be some kind of magical artefact, weapon or armor... so, the rules are a bit vague to me here too..
03-18-2009, 01:16 PM
Hey Simon, the concepts are looking good thus far.. my favourite has to be the look of the first one. There's something in the simplicity of it that makes it more powerful, some how. That and I'm just not a fan of the giant floating head thing, even though I do like the idea of the figure and the parasite below it.
I'm sure you've got lots of brilliant ideas bubbling, so I'll wait to see where you take it before offering any other feedback!
03-18-2009, 03:54 PM
Wow wicked idea,keep up the great work
03-18-2009, 04:06 PM
Really nice WIPs, keep it up.
03-18-2009, 04:56 PM
I love the way parasitic penetrate the host :D nice concept :D
03-18-2009, 06:04 PM
Beautiful concepts. Can't wait to see more.
03-18-2009, 06:47 PM
Thanks guys, appreciated :) syrez-one & Zephyri - great advice, cheers. I'll play around a bit more with the ideas and see what comes out, after all there's enough time (having said that I don't know how much time we do have, just that it's a lot). I'll mess about with Alchemy which I've just downloaded - very coooooool.
Great start and wonderful concepts. I like the giant face.
The character could be a symbiont, so that one can't live without the other.
That would make it one character right? :)
Looking forward to more.
03-18-2009, 09:06 PM
Art2 - symbiont, now there's an idea :)
OK, a bit more doodling...
03-18-2009, 10:39 PM
LOL, WTF is this? I'll post it for a laugh but...
hi simon great stuff so far. i like your new idea (not he rat thing:)- the other one... it gives your concept something very unique your first sketches didn`t have
i am thrilled to watch yout thread.
please don`t misapprehend me..
your first concepts were all very nice, but i missed that certain uniqueness i appreciate in your other artworks..
03-19-2009, 09:45 AM
Mraaflaub - Thanks, your comments are very useful. I think I might develop that headdress idea thing and maybe incorporate some kind of mechanics in there (although not rat-shaped)
03-19-2009, 10:05 AM
hihi, the mechanical part looks like an anteater to me at first sight.. , but the general idea is worth following it, i think.
show us more! :)
03-19-2009, 10:15 AM
I really like the bird head idea. Maybe you should find a nice metaphor for using a specific type of creature that clings to the general connotation of 'eyes'. For example, spiders have a bunch of eyes (never bothered counting), flies have some sort of compound multi-lens eyes and so on and so forth.
Anyway. Looking good! Keep up the good work!
03-19-2009, 07:55 PM
syrez-one - Ha, an anteater, you're right it does
solblomma - Yep, I've been thinking about the eyes. I've sort of decided on something so I'll try and get another concept done in a day or two.
03-19-2009, 11:22 PM
Already I'm thinking about demons. I'd be able to hold out longer. Only time for a quicky today...
Nice sketches you have here :D
The last one looks impresive.... I see that the dark side is wining the battle .... :D
Waiting to see more on your demon concept ! Cheers! :beer:
03-20-2009, 09:50 PM
Cheers, Ferx. Yep, my demons are winning :twisted:
Meanwhile, quick colour study of... well, a glowing bone. Don't know if my creature will have glowing bones or not but if it does at least I'll know how to do them...
03-21-2009, 01:15 AM
Really love the textural feel of that last piece, the black and white one - almost freaks me out, the way it seems to be emerging from the black, like someone took a random snapshot of it with a cheap flash camera.
The firey glowing bone definitely has a firey almost explosive thing going on, but not sure I read it as bone, without reading the description. Maybe adding a few little fracture lines and some subtle rough texturing would help? I know it's only rough at the mo, so take these suggestions with a giant pinch of salt, especially as the practice run is a little out of context too. Still curious to know exactly where you'll be going with it though!
03-21-2009, 01:22 AM
Hey man. Awesome stuff! :) Man that's a freaky eye he's got there hehe.. That last demon face looks so moist, mm yumm(eewww). I'd really like to see you throw out some more concepts and maybe worry less about rendering until later. But I guess if you enjoy it you should keep working that way.. The most important thing is to have fun! Lets see some more full figure roughs!!! Keep it up, great work..
Really great study. Love the texture feel on the image and the glow looks really well. Like the traslucent parts on the flesh, cool detail ! :D
You are totally trapped by the dark side, great!! :D Cheers!! :beer:
03-21-2009, 12:48 PM
Zephyri - I quite like the chubby guy too, I think at least some of that will be in the final pic. Good point about the bone, it looks like metal or something at the moment. I don't think I'll be using it anyway but what you say is true. Thanks for the feedback!
FrozZT - Yep, I need to get sorted with a full concept. I've actually decided on one now - it came to me last night. The abomination itself I think will be a little like the last guy but the context will (I hope!) be a bit different to anything else. Although I doubt contexts matter in the final judging I just find it easier to wrap everything in a story :) Thanks for the comments!
Ferx - Cheers, you're right there - it's Baron 0, Dark Side 1, although I think the final piece will have a twist :)
03-21-2009, 01:24 PM
good composition!~unique design! keep on!
03-22-2009, 12:09 PM
On with the proper concepts now (for the concept sheet)... Will post again in a few days :)
03-22-2009, 03:14 PM
Keep it up:beer:
03-22-2009, 07:25 PM
Already some nice doodles man and huge ideas!
Looking forward to your final choice/works.
Still battling my dark side too...
Have a great war mate!
03-22-2009, 07:27 PM
Cheers, Ataulfo, will do :)
OKMER - Looking forward to seeing your stuff too and good luck with the dark side :twisted: - I think we'll need some supernatural help looking at the entrires on some of the other sites!
OK, was going to wait until I'd done my concept sheet before I posted next but then I thought maybe best to post each concept full-sized first. So, here's the first one. I'll be playing around with this character (so to speak) but hopefully not changing him that much.
03-22-2009, 07:28 PM
ok we posted at the same time and I missed this big bad mo...........!
So allow me to pass by again in the same minute just to say I'm happy the dark side got you!
03-22-2009, 07:29 PM
wow nice paint, that looks really good... totally different from what i expected
03-22-2009, 10:04 PM
OKMER - yep, I am possessed with devilish intent! :)
jett12 - Cheers, glad you like it anyway
03-22-2009, 10:10 PM
Wow, your concept is really beautiful :love:
03-22-2009, 10:37 PM
wow - fantastic so far Simon! I love the branch like legs and the head in particular!
03-22-2009, 10:47 PM
Hey I like that one much more than the former concepts.
Very nice, Simon Demonic!
03-22-2009, 11:08 PM
Really nice,maybe add some of the face mask pattern to the tops of the legs but thats just sugestion it looks great so far
03-22-2009, 11:21 PM
Hey Simon, that's such a cool creature you've got going on. Will he have glowing bones too? I also wonder how its back view looks like, does it have a tail or a stinger?
Maybe you could add a human figure somewhere to grasp an idea of his size, that's my only suggestion.
The dark side of the force is strong in U :twisted:
03-22-2009, 11:56 PM
This new concept is way cooler dude then the previous ones! Keep rocking man!
03-23-2009, 06:33 AM
Very awesome legs, Simon! I love the texture detail on the tops of them. Now you just have to make the arms and humanoid legs cooler to match! :) They're looking a bit simple in comparison, especially the feet and hands. Good luck!
03-23-2009, 08:21 AM
Very nice designs and so far its looking great... can't wait to see it completed glhf
Great concepts as allways!Best to you and good luck mister BaronImpossible!:buttrock:
03-23-2009, 11:40 AM
MichelleJC - Thanks! :)
Intervain - Nice one, cheers
yakonusuke - Glad you think so, thanks
nellement - Thanks for the idea, I'll see if I can include it in a later concept
GaeasHerald - Good idea about the figure, I'll stick one in later. Much as I like glowing bones I don't think this guy's allowed to have them, as he's just an abomination, but no worries, plenty of other options. Thanks!
GregStrangis - Cool, glad you think so!
walrus - Glad you like my legs, Mike - I won't tell anyone if you don't ;) I had a blank spot when it came to arms and rear legs so I left them pretty basic and gorilla-like. I had the idea of the rear legs being re-inforced somehow (they'd need to be!) but not sure yet. Still, I've got 5 concepts left to test it all out so if I haven't got it right by then there's no hope for me :)
ShogunWarrior - I think I'll be glad to see it completed too! ;)
adib - Cheers and good luck to you too (and everyone else!)
03-23-2009, 01:17 PM
Dang that last concept is brilliant! Really feels like something unusual and new and I adore the leg designs. Definitely a step in the awesome direction!
03-23-2009, 04:15 PM
those spider like legs are simply awesome.
I do agree though that the gorilla like rear legs are lacking a bit compared to the rest of the design. The front arms don"t bother me that much, but I'm pretty sure by looking at your other stuffs, that you'll be able to find something cool if you keep going on with this concept.
BTW I kind of liked the fish like demon with multiple eyes, it reminds me of quite creepy
03-23-2009, 09:23 PM
Zephyri - Good to know you like it, thanks :thumbsup:
aelwine - Thanks! Yeah, I'm in two minds about the monkey legs. My thinking is gravitating towards the original creature (pre-spider legs graft) being sort of monkey-based and his hind legs being largely non-functional remnants; when he walks, he walks on his spider legs. I guess he could also use his hind legs to stand on when he beats the crap outta some poncy norm warlord with all four spidery appendages.
Anyhow, I've just started on concept 2 which hopefully should give the walking idea, plus testing a few variations.
03-23-2009, 09:32 PM
Very cool stuff man, I like the fact that you kept some black lines around your concept, keeps it a bit more graphic (and the style of how you drew the skulls complements this), and 'design-y'...cool!
Totally love the aracnid type legs, fantastic textures on them! :D Like a lot the armor for torso and the head, really cool. Maybe you can make the arms and legs for the body (not the aracnid) more demoniac style, and the character can be use the aracnid legs for principal motion force, somethig like Dr. Ocotopus on spiderman film , the body hanging.... A wish, more than a critic. :D Again, superb work!! Cheers!! :beer:
03-24-2009, 01:05 AM
heh, nice, those big appendages dont feel very functional tho maybe if he's off the ground?
03-24-2009, 03:24 AM
i like this design a lot, something new..good job man!
my DWIV entry (http://forums.cgsociety.org/showthread.php?f=282&t=744462)
03-24-2009, 12:43 PM
rhemrev - Cheers, that's helpful to know. I think it's the first time I've ever done concept sketching (I normally just block in colours) so it's new to me.
Ferx - That's exactly what I'm doing in the next concept :) I knew I'd seen the idea before, I just couldn't remember where - Doc Octopus, that's it. Thanks for the feedback.
StefanoDubay - Yep, in the next one it should all become clear :)
DerrickSong - Thanks v much! :)
03-24-2009, 06:06 PM
cool I cant wait :) and is it absolutely Brian Lumley for the theme - did you just read the Necroscope? If you didnt you very well should! :D
03-24-2009, 07:03 PM
Cool ideas Simon!, good luck to you!)
03-25-2009, 10:47 PM
StefanoDubay - I read some Lumley a long time ago, I recall some dude becoming a god and loads of vampires or something :)
Nikolay - Thanks!
Latest update, beast walking. Playing around with its head, really, although I still prefer the head / arm design of the original. Just to show how it moves about (i.e. fast!)
03-25-2009, 11:08 PM
I like the pose, very cool, but i don't know about the head, i liked the other one better.
Also I'm curious, what do his little back legs look like? neither of your images really focused on them so i don't really understand why they are there since he has huge spider legs :D
very nice piece you have there...although i prefered the knee-part on your first concept.. keep it up!
-i dont agree with jett12. (sorry) the head on the second one gives the crature a nice dynamic..-
03-25-2009, 11:14 PM
yeah I liked the first one better too - both the head and the legs :)
03-25-2009, 11:17 PM
Ouch. Looking at all your submissions, mine is gonna need alot of work. Very nice design bro.
03-25-2009, 11:30 PM
VERY COOLLL concept! :applause:
03-26-2009, 12:15 AM
fierce !.. love it.. lots of style...
"Impressive..., most impressive "... :D Awesome sketch, like a lot the demon´s right arm. Cant wait for more updates! :D Cheers!! :beer:
03-26-2009, 07:06 PM
jett12 - Thanks. I think the theme I was after was of a creature with the four huge legs somehow grafted on there. I might give him another pair, not sure yet.
Mraaflaub - Cheers, feedback appreciated :)
Intervain - Thanks for the input!
OneManWar - Thanks v much :)
kashivan - Cool, cheers
Titan - Heh, thanks
Ferx - Glad you like it :) Hopefully some more updates before end of the weekend...
03-26-2009, 07:13 PM
Im speechless... impressive concepts mate! Especially the creature :thumbsup:
Keep up the good works :beer:
Good luck in your creative process! :arteest:
03-27-2009, 03:26 PM
The latest concept is awesome. The character truly emanates it's 'fear' power. Every brushstroke is poetry. Awesome, again.
03-27-2009, 03:41 PM
Yes last one is crazy awesome sense of motion
03-27-2009, 05:56 PM
aeonseraph - Thanks v much, good luck 2u2
Xillion - You certainly wouldn't want this guy running at you :) Cheers
nellement - Thanks, appreciated
03-27-2009, 09:44 PM
I was very impress by your general at the DW minichallenge ... and you continue on the same way ! :applause:
03-27-2009, 10:02 PM
just droppin in to see what you've been upto :) Cool to see you venture into other directions, but to be honest, I still dig the creature on Page 4 best...he was a bit more cartoony and stylized, and made up of more simple shapes. Either way, keep exploring, looking forward seeing more :)
Back to work,
03-28-2009, 02:59 AM
Very dynamic sketch, i like it very much. Do agree that the other head was a bit better, and the back armour too rather than the hairy back, but it good that you explore all these possibilities. In the former sketch, the knees/joints seemed as if they had dirt caught in between the cracks, which was also a cool feature (maybe it could even have nasty things growing there..).
oh, btw, the weapon is just the right one for your character. All in all, it's an awesome sketch. ;)
03-28-2009, 05:50 AM
He looks like he can kick some major ass now! Great sketch Baron, this guy will just keep getting cooler the more you flesh em out keep it up!
03-28-2009, 11:42 AM
neobear - Cheers, glad you think so :)
rhemrev - Yeah, I'm tending towards that one although the final scene I have in mind is fairly specific so I'll give it some more thought
GaeasHerald - Thanks for the feedback, really useful :thumbsup:
GregStrangis - For sure he does. Thanks for dropping by!
OK, not had time to do anything else yet but I'll update in the next few days - thanks everyone for your encouragement
03-28-2009, 04:10 PM
Really nice and very dynamic. Nice concept too! I really like your work on his left arm armor. And yes I agree with you, his original head is much better and more interesting.:bounce:
03-29-2009, 10:11 PM
CharlesVarenne - Thanks for the input!
Sorry for the so-so update this time, have only had an hour or so this weekend. Still, loads of time left yet :)
03-29-2009, 10:20 PM
crazy concepts dude can't wait to see where this is gonna go! Keep it up!!
03-29-2009, 11:46 PM
very cool painting! KEEP IT UP! :beer:
04-01-2009, 11:23 AM
PeterBraeley - Thanks!
kashivan - Cheers, will do
I haven't forgotten about this - I'll get some more concepts out by the end of the week!
04-01-2009, 01:55 PM
hey B.I., I love the sketches you have here. I love the painting style you're employing and the texturing.
I'm sorry, I didn't read every comment posted here, just don't have that kind of time right now. The question is simply what do the recent sketches have to do with the original concepts?
04-01-2009, 04:30 PM
Sepulverture - Thanks, these last ones don't follow on from the original theme, I changed my mind :)
04-01-2009, 04:31 PM
Roger dodger. Never hurts to change direction if that's where your gut takes you.
04-01-2009, 05:44 PM
I knew that there was some really amazing works here even before i clicked it.. yup! just like i thought :) and now my instincts tell that you must be a demon too..:twisted: no offence, couldn't resist telling that.. :D i liked all the sketches.. but must say that last sketch concept 3 really looks a lot creepier than the rest, i would probably stay and fight those others but that last one gives me no other choice but to run since i have no choice to hide.. i really can't stare at him for long.. damn scary! nothing to crit about..
saw your portfolio and website.. :bowdown:really loved that random inspiration section on your site, cool stuff! bookmarked your website, portfolio and this thread.. must visit every now and then for inspiration. really surprised to know that the maximum time you spend is 20 minutes on a theme and you come up with such Great works! hatsoff!
04-01-2009, 07:22 PM
Sepulverture - Very true!
namnocilis - Thanks, that's great feedback. Appreciated :thumbsup: Cool you like my random inspiration too :)
Anyway, here's the result of the evening so far. I'm getting pretty tired of b/w to be honest, it's the first time I've ever done it and I don't like it much. Colour is what I need now ;)
04-01-2009, 07:37 PM
BaronImpossible - very nice colors palette!
very live paint ! :p
Really cool updates :D Like a lot the head studies. The last one have a great face and the mix of textures ( metal, leather, wood) look really cool! :D Think you have a great feel for gray tonal values, but yes, color is color .... like any alcoholic beverage hahahaha :D Again , great work !! waiting for more updates and in the middle time some beers!! ( and some tequila shots, why not? :D ) Cheers!! :beer:
04-01-2009, 08:12 PM
........ DAmn!!! this is awesome keep posting dude I´ll keep track of this one
04-02-2009, 10:14 AM
kashivan - cheers
Ferx - Glad you like it, might try and expand on the idea for the next one - maybe tusks or something. Can't wait for colour... :)
Gyorkland - Cool, thanks
04-03-2009, 03:24 AM
Yep Simon, you're the kind of artist that makes colors pop and we're all waiting to see what surprises you've got to show us for the final piece. Still, all your sketches have had subtle nuances of greenish greys and murky browns, its cool how you manage get all that variation in!
About the head design, textures and shape are interesting in this last one, but bare in mind that the head is quite a small part of the whole character, so too much detail might not be usefull in the end. In my modest opinion, a more symetrical and simpler design (like concept 3) would be a wiser choice.
I'm also sick and tired of making grayscale sketches, but everything in due time my friend ;).
04-03-2009, 10:04 AM
That's evolution throughout all those concepts.
But I also think, that within the final image the head might be to small to appreciate all those details.
I really love the last sketch. But I agree with the comments saying that in the end the cool head might get lost because of its small size.
What you could do is make it a bit bigger and prominent. Also maybe an idea is to lose the small mouth (which I think is pretty cool btw) and have those cool irregular sticks as teeth.
04-03-2009, 11:03 AM
GaeasHerald - Thanks. Yep, I know I'll have to put plenty of detail into the head but for the final scene I had in mind I'll need to define it well so maybe I'll have to work larger than usual, to get the detail in.
DeadInTheAttic - Twisted evolution at that! :)
Art2 - Have you been peeking at my next concept? Now you've spoiled the surprise :) Yep, big teeth coming up...
04-03-2009, 11:06 AM
BaronImpossible - GO GO GO!
WE WANT MORE! :applause:
Art2 - Have you been peeking at my next concept? Now you've spoiled the surprise :) Yep, big teeth coming up...
You caught me... :scream:
I've been controlling your mind all this time :beer:
Seriously though, keep up the cool work! You're one of our champions.
04-03-2009, 06:49 PM
kashivan - OK, OK, I'm working on it :D
Art2 - No pressure then ;)
Anyhow, here's the guy with big teeth...
04-03-2009, 06:59 PM
thats some ill shit right there Baron!
04-03-2009, 09:02 PM
I wouldn't want to get in between him and his lunch! Lookin good man!:buttrock: (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#)
04-03-2009, 09:39 PM
I simply have no words! :eek:
Each of your conceps is so well made. It seems like each drawing has paid equal amount of attention to it. Every piece is SO detailed and well coloured. Top quality stuff here. :buttrock:
I really enjoy wathcing the progress of your work.
Keep it up, and good luck mate! :thumbsup:
04-03-2009, 10:33 PM
yeah, now where'getting somewhere....love that last sketch, it has so much more impact because you are using a familiar shape (babyface) which evokes a certain emotion, and then designed a jaw around it that is the exact opposite of that emotion.....very cool. Maybe you can refer to rhino skin for the plating/armour, it'll help sell the design i think.
A good idea might be to create a quick collage of all the stuff you've created sofar, and put that up for discusison, seeing everything in 1 shot will help finding a direction, as you are still going quite broad :)
Keep up the good work,
04-04-2009, 10:01 AM
GregStrangis - Oooh yeah :D
Stutts - I gather he only eats soup :)
aeonseraph - Great to hear that, thanks v much
rhemrev - Thanks, that's great feedback. Yep, one more concept and I plan on sticking them all (or most of them) on my concepts sheet. The sooner that part's over the better. Then I'll start on the profile sheet and hope that I don't bug out from drawing all this b/w stuff!
04-04-2009, 12:36 PM
Oh, BTW, as the rules state All images must include text that indicates your character's race, class, your contact details, Dominance War IV logo and your team logo does anyone know here I might find the DW IV logo in PNG or alpha? The rules helpfully don't provide a link :/ - Thanks
04-04-2009, 05:21 PM
does anyone know here I might find the DW IV logo in PNG or alpha? The rules helpfully don't provide a link :/ - Thanks
Here in the first page of the FAQ Thread :)
04-04-2009, 06:10 PM
namnocilis - Thanks, but I was actually looking for the DW logo rather than the team logo (unless that's there too and I missed it - perfectly possible :) ) No worries though, I just butchered the DW JPG. Not pretty but heck, it's only a concept sheet after all.
04-04-2009, 06:28 PM
oh! even i am not sure about this DWIV logo.. just noticed they have mentioned both DWIV logo and Team logo, must be a mistake.. :lightbulb (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#) better to get it cleared in FAQ section..
btw.. the concept sheet with all the creatures together is looking kickass! You Rock! :buttrock:
now i can have it as a wallpaper.. another source of inspiration :wise: Thanks!
04-04-2009, 07:38 PM
really wow !
Really great concept sheet, simply cool!! :D Love the spider legs abomination :D The head studies are awesome!! Like the "spider eyes" idea :) Cant wait to see more !! Cheers!! :beer:
04-04-2009, 08:02 PM
holy shit dude! you're friggin' brutal! I think any character you go with is bound to slaughter many. Your color palette looks amazing and your rendering is impressive, very inspiring, I'm definitely learning a lot just from observing your work, many thanks.
04-04-2009, 09:19 PM
Great job on the concept sheet Baron, Looks professional :cool: Can't wait to see some color in your concepts man!!
04-04-2009, 09:26 PM
Which way will you go?
I like that creature with an outstreched arm, though you have to change the perspective of your new skull, make it fit to the body.
The idea of those teeth is creepy, though I would not go humanlike according to his face. Even if that makes the contrast really obvious, babyface - monster. A bit like the idea behind that alien-man mixture in "Alien Resurrection" ... OMG ... I watch too much TV.
Keep on goin' :)
04-05-2009, 03:11 PM
namnocilis - Thanks, good I can inspire - I wish I could inspire myself sometimes :)
ShamesArt - Really thanks ;)
Ferx - Thanks for the comments!
ROBOTTANK - Cool, good of you to say so
DeadInTheAttic - Yeah, I liked the creature on Alien Resurrection too, very spooky. Thanks, hope to post more next week
04-05-2009, 03:57 PM
Awesome..Just love your painting style..Great concept.
04-06-2009, 01:54 AM
Sweet booty! Love the concepts of your abomination character. Are you still going to explore the character a bit more? Or you're pretty much decided on what you are about do? Tight work as always Simon good luck!
04-06-2009, 09:04 PM
vikramvr - thanks v much
beelow - Ah, I was wondering where you'd got to :) Well, I think I could add more to the idea if I did a few more concepts but to be honest I'm tired of doing b/w stuff so I need to get it over with for the sake of my sanity. B&W is OK but there's no challenge, it's like sit down and wake up three hours later when it's done. So, sticking with the same - I've just started the side-view for the profile sheet.
04-07-2009, 11:33 AM
great concepts! i'd love to learn some of your painting technics :)!!! the crab legged one with the flail is favorite, think the pose and weapon do its work *G* .. the concept 5s face *thumbsup* ! cool designs!!
04-07-2009, 11:40 AM
Your style definitely stood out of the bunch. No Critiques today, Keep up the good work!
04-08-2009, 06:35 PM
syrez-one - Thanks v much :)
Sleepinglion - nice of you to say, cheers!
Anyhow, first profile pic. To be honest I'm getting tired of seeing this beast...
04-08-2009, 06:38 PM
Looking good man! :thumbsup: I understand about getting tired of looking at you're own design I am feeling the same about mine.:D Keep it up though it's coming along really well.
04-09-2009, 08:04 AM
Stutts - Yep, will be glad when I get onto the final stage. Good luck!
Great job ! Keep up the stunning work :applause:
04-09-2009, 02:43 PM
This is stunning piece indeed :thumbsup:
I understand U very well, i have this problem too. Only my problem is a bit different, it's that if i work on one character for too long i can get bored and loose the interest in it, so i never finish it. This is the reason why i have almost 30 unfinished works at home buried deep into my PC archive. XD
Somehow i nee dto learn work faster and keep the same quality, but i guess it comes with the years of experience. :)
Keep those updates coming. After wathcing your website and the portfolio here I really want to see how your final illustration will look like. Good luck Simon :beer:
04-09-2009, 03:02 PM
Awesome man,everyone had that phase but usually just try to do something completely different than ussual nad you will be on track again.
04-09-2009, 03:22 PM
Watching the character develop in this thread has been really inspiring! Awesome work.
I think you may be onto a winner there with that last idea, however I must admit I did find that the 2nd concept with the bone headdress had a certain charm to it.
I think your latest idea is the best by far though. Great work!
I like your last concept very much.
But if i overprais you it may helps you not a lot.;)
So here`s my critique: In my oppinion the metal part of your creature looks a bit boaring compared to these very nice legs. Maybe a pattern or some very big nails (maybe those metal parts have been nailed on the bare body of your crature) could it make more interesting.
Good luck and stamina
04-09-2009, 06:59 PM
NH - Cheers, I'll try!
aeonseraph - Yeah, I rarely do concept sketches unless I have to because they don't really help me. Still, it'll be done soon (or so I keep telling myself) :)
nellement - Thanks, you could be right!
Hazzard65 - Thanks, appreciated :)
Mraaflaub - Thanks, good point :thumbsup: Well, somewhere on his armour I'm going to have to put the CGSociety logo although I'm not sure where yet... Good luck to you - and everyone else - too!
04-09-2009, 10:41 PM
Awesome stuff. Amazing.:thumbsup: :thumbsup: :thumbsup:
Your arachnid sketches are my favourites.
Keep it up:beer:
04-09-2009, 11:20 PM
I know the feeling of being tired of looking at your own work for so long :) Everything look great here :beer:
04-10-2009, 04:21 AM
Hi Simon, I too know how it feels to get bored with ones character, I guess most of us are feeling it :banghead:.
Anyway, I need not compliment you again for your style because you already know how much I like it, so I'll give you some tiny crits: first, this creature in the last sketch doesn't look as fast or agile as the former ones, and secondly the head choice would not be my first pick. I worry that the big teeth in this one might occlude most of his face and force you to go for a side view, which is not as menacing as if it were looking straight forward.
Having said that, I know you've got so much talent that it oozes out from you skin pores, and if anyone can make it work, it's you man! :cool:
04-10-2009, 11:21 AM
Ataulfo - Thanks! :D
MartinNielsen - Yep, we just gotta push through it. Only a couple more sketches to go then the final image!
GaeasHerald - Thanks, very helpful. First - the head. Yep, I was thinking the same thing. I've just started the head-on view and it was obvious those teeth didn't work. When it comes to compositing my profile sheet I'll fix them so they're only at the sides. About the agility, I think maybe it's because it's just a static side-view that it looks unweildy. I've got plans for the final image to show the beast running up a mountain-side on its four spider legs, with its arms and rear legs off the ground. Not sure how that'll work out as I've got an ambitious composition in mind but we'll see... ;)
04-10-2009, 12:24 PM
Very cool looking beast you got there buddy! Looking forward to more W.I.Ps from you
Good luck to you!
04-10-2009, 09:34 PM
Phill99 - Thanks, only one more WIP after this one (thank goodness!)
04-10-2009, 10:33 PM
Great , baron! I like how it's painted & rendered , the hands, and the body of that beast.
But I think the transition from the legs to the body could be better. It seems like they are just sticked in the back of the guy.
Keep it up!
04-10-2009, 11:02 PM
Damn this thing is awesome! I see what yakonusuke means about the transition, maybe cutting the armor around the spider leg shoulders to expose a bit of flesh would've done it, but it still looks amazing.
04-11-2009, 01:41 PM
yakonusuke - Great, thanks for the feedback :) Yes, the base of the legs don't come across well in this version - perhaps it's easier to see in the side version. The armour is actually supposed to be shaped to allow the legs through but I didn't manage to convey that. I'll make sure it's more obvious in the final piece.
ROBOTTANK - Thanks, your comments are appreciated!
04-11-2009, 02:20 PM
That's sick man great job,maybe just add something at the upper arm area to make it more connected to the metal area now it loos like its just a mass adedd at the top of the metal part personal opinion :)
04-11-2009, 02:29 PM
That is freaking awesome much better!
I agree with what you said Baron the legs do look a little detached, maybe you could integrate them into the body and the armor a bit more.
04-11-2009, 06:30 PM
Cool concept, love design and rendering .Also the first variants and thumbs are excelent. Keep up great progress!
04-12-2009, 06:57 PM
nellement - cheers, will do! :)
Hazzard65 - Thanks! :)
rawwad - thanks for dropping by, appreciated :)
Anyhow, final profile sheet. It could have been more refined by I'm pretty tired of this damn creature. At least I can get back to doing something in colour now - huzzah.
04-12-2009, 07:19 PM
Excellent! And you're starting colour, hurray! :bounce:
04-12-2009, 07:45 PM
Amazing Simon! Wish I came up with it myself to model =P, this guy in color is going to look great
04-12-2009, 10:33 PM
GaeasHerald - Yep, might have a short break, but like Arnold, "I'll be back..."
GregStrangis - Thanks :) (it would be cool to see this dude animated!)
04-13-2009, 12:14 PM
Woah, lots have happened here!
Your rendering style is really pleasant for the eyes. It might not be the most efficient and fast way to do concepts in, but who cares, it looks awesome! Cool to see how the monster evolved throughout the weeks in your concepts.
Are you going to do some backstory to him/it?
Rock on! :buttrock:
04-13-2009, 02:51 PM
Really awesome concept man. I really like your technique more of a painterly feel to it. I also took a look at your porfolio and you have some really great artwork there, and the way the are rendered is awesome.
I was wondering what software do you use photoshop or painter?, and also what brushes do you prefer?.
I am looking forward to more updates.... cheers!
This guy would translate really well into 3d !
04-13-2009, 05:51 PM
Looks awesome. Can't wait to see the final illustration
Really great model sheet! :D For sure you deserve a break (with wine bottle :D) Cheers!! :beer:
04-14-2009, 07:39 AM
Looks so great! Good luck, man!
04-14-2009, 07:49 PM
Izuael - Thanks, glad you like it. Yep, not the fastest method but still pretty quick without colour (although I don't much like B & W). I did have a backstory but I've decided against it, so at the moment... no :)
FranciscoAlvarezDelgado - Thanks v much! I use Painter X, 99% of the time with a single Artists Oil brush. Occasionally I'll use a small acrylic or chalk for detail or texture but most ot the time it's the same old brush.
Nadiamoon - Cheers, me neither ;)
Ferx - Thanks a lot (wine... mmmm.... )
PELENG - Thanks, you too!
Well, just playing around with ideas for composition, putting off starting the real thing as long as possible (ever heard of something being built up too much? Damn...) And sorry for my very messy WIPs, that's the way I work :)
04-14-2009, 07:56 PM
Really nice looking model sheet, Simon! This is an interesting composition..but I can't help but thinking that I'd like to see him go up against something really fearsome, not just beat down on Norm civilians. Well, I guess they're not civilians if they're using blue magic, but they don't come off as much of a challenge for him. But i know it's just your first test, too. good luck with further exploration! :thumbsup:
04-14-2009, 07:57 PM
Nice sketch, like diagonal direction, and legs in front, it gives to image nice space.
04-15-2009, 05:47 PM
walrus - Thanks, Mike. Yeah, I was thinking along those lines myself (puny humans) but I couldn't think of a way to get the focus on the main creature without being distracted by whatever foe he was battling. Unless I can think of a way in the next hour or so I'll probably just go with what I've got and beef up the norm's powers somehow.
rawwad - Thanks, glad you like it. I might well go with this composition.
04-15-2009, 06:01 PM
Lots of potential for depth in that image, which I like! It looks like he's slamming down his mace, so it'd be awesome if you could create a camera shake sense. ...no idea how lol, but whatever. I'm pretty excited to see your final work, keep going!
04-15-2009, 08:12 PM
numabrush - now that would be a challenge, I'll see what I can do :) Thanks!
OK, I'm going with that composition, no point doing it to death, so here's WIP No. 1 plus the colour palette I'll be using. Basically the palette is sort of oil paint base colours and skin tones and that will probably be enough for the whole piece, excepting the odd explosion and wizard fire. The figures are placeholders for the pose as I've no idea what to have them wearing and I can't find any suitable references. More figures to come...
04-15-2009, 08:23 PM
looks so interesting, like how you did the composition... :buttrock:
04-15-2009, 10:22 PM
Dude this is definitely going to be a contender for the 10 top when you pull off this comp! Btw sweet that you pretty much use just 1 brush, been trying to learn Corel right now as well its so much fun
04-16-2009, 11:57 AM
daelon - Cool, thanks
GregStrangis - Hope so :) Yep, Painter's definitely my favourite
I'll keep an eye on your painter wip !
Awesome work as usual !
Keep it up :thumbsup:
04-16-2009, 03:28 PM
NH - Thanks, I'll post an update at the weekend
04-16-2009, 04:09 PM
You are an inspiration Simon, you truly are. I like this composition very much and i think the norms are the best way to go cause you have to focus on the character rather than the whole scene. Good work!
04-16-2009, 04:10 PM
This is some totaly awesome work you have here!
04-16-2009, 07:02 PM
Really cool approach to the idea man! I love the direction you're going with this one!~Gonna keep an I on this wonderful concept, keep updating! :thumbsup:
04-16-2009, 08:59 PM
your watercolor shading technique is awesome, what are you painting in? PS or painter?
04-16-2009, 09:32 PM
GaeasHerald - Wow, that's a great compliment, thanks
JRBarton - Cheers, appreciated :)
Shiramune - Glad you like it, cheers!
StefanoDubay - Thanks a lot. I'm using a very wet Artists Oils brush in Painter X
Well, I was going to miss an evening tonight but I had nothing better to do so I blocked in some more colour. A couple more norms, I think, then I'll start defining some form
04-16-2009, 10:03 PM
Well, you'll notice that I've hosted my images with ImageShack which is a total piece of ****, so sorry they often don't load :( Maybe try again later...
EDIT: OK, uploaded it to a different IS server, should be OK... for now :o
Great, you are in the color land at last ! :D Really cool color palette!!
The composition looks nice, but I´m agree with Mike (Walrus) Think you maybe can push the pose for a more dynamic gesture, I dont know, rising front legs and standing on the two back spider legs, that can put a down- up glance to the character, showing the huge size for it, and more fierce and bestial look :D Only a silly comment :) Awesome work so far! Cheers!! :beer: with wine ( I remember from the Uplift Challenge that you prefer wine.. :D)
04-17-2009, 09:36 AM
Ferx - Thanks, glad you like it so far. I was thinking of raising the right front leg (its left) but I was a bit concerned that it would create too much space in the upper left. However, being that we need to include some text in there (I think) maybe I could put it there and solve the problem. I'll have a think about that, thanks for the input!
04-17-2009, 07:06 PM
Tweaked the compostion a bit, hopefully it's more at-yer now. Started with the detail. Working quite big so no need for detail brush, just use the same one all the way through.
Detail at 50%
04-18-2009, 09:35 PM
You’re a though one to critic, your work is top on the line, sometimes my taste, others not but always good, anyhow I wanted to pass and salute you for you excellent work and beautiful painterly style, if I can get anywhere near what I know yours is going to look like I’ll be a happy man. Un abrazo amigo (big hug friend) keep it up. :beer:
04-18-2009, 10:27 PM
That norms give a lot of dinamism to the image. Great.Maybe some blood will looks good. Only an opinion.Waiting to see more:beer:
04-19-2009, 02:00 PM
live2contage - Thanks very much, and keep up the good work! :)
Ataulfo - Cheers, that's what I was after. I might add a splash here or there ;)
More character detailing...
04-19-2009, 04:27 PM
Man your detailing is immense! Lol at that 1 guy getting crushed by his giant hammer, keep up the great work Simon :thumbsup:
04-19-2009, 05:37 PM
I like the whole compostion of your work I can not wait to see it finish. It looks like your Demon is enjoying smashing them people? LOL
Dominance WAr IV (http://forums.cgsociety.org/showthread.php?f=282&t=746158)
04-19-2009, 10:14 PM
Hey Baron, great work as usual, but I'm honestly a bit disappointed of the lighting in this one,
since it's quite sunny... so happy somehow... it doesn't underline that insane battle going on . I'm sure you won't change anything at this point, but just wanted it to mention.
Anyways it will be great!
04-20-2009, 04:30 PM
GregStrangis - Thanks v much :)
ChaosShannon - Cheers!
yakonusuke - Thanks for the comment. I know what you mean about the lighting but I figured there are going to be so many dark images that it needs something different to stand out from the crowd. Hopefully when all the cloud and dust is in there it should look more frenetic.
Anyhow, some beast detailing (although until this forum gets its CSS sorted out I doubt you'll be able to see much against a white background!)
04-20-2009, 04:33 PM
Nice Nice.. love the painterly look .. coming along nice eh. keep it up I think you have some thing really good here.
I really enjoy watching your process.
One thing in your image is distracting me; Your creature and these fire-guys have the same colour. it looks like your character`s fighting his own guys...
keep it up
04-20-2009, 05:03 PM
whoa killer composition man,really nice sense of motion ,I'm totally in blockade with my entry :banghead:
04-21-2009, 09:49 AM
QuantumPixel - Thanks! I'm going to tighten up on the detail later but I'll still keep it looking painterly (I hope!)
MR - Yep, I was thinking the same myself. What I'll probably do later is make some colour changes to the beast to make it stand out more.
nellement - Thanks! Don't worry, lots of time left yet... :)
04-21-2009, 07:24 PM
That's awesome! I like your color palette and composition as well! That's cool!
04-21-2009, 07:52 PM
black-kylin - Thanks v much
Anyhows, not much of an update today, too lazy. A bit more body and ground detail, plus a bit larger. Will post a better update at e/o week :)
04-21-2009, 09:11 PM
I really enjoy the life in the piece. It's coming out great! I also agree with the above post to alter the color scheme of the norms or demon so that they feel more like they are from opposing forces! Keep it up! It's a pleasure to look at!
04-21-2009, 09:51 PM
Absolutely brilliant! :thumbsup: Not only did you make a great looking character. You also managed to make a good image out of it :)
04-21-2009, 11:05 PM
Cool man! That last post is looking really good. Nice composition!
04-22-2009, 11:16 AM
numabrush - Cheers! Yep, I'll be sorting out the colour as soon as I've done the first detail pass. I think I'll basically use a more saturated orangy "wash" over the beast to make him stand out more.
MartinNielsen - Thanks a lot :)
Hatonacat - Cheers, appreciated
04-22-2009, 01:34 PM
Great! Your color work is awesome ! and the composition is very dynamic. Great work man
My DWIV entry (http://forums.cgsociety.org/showthread.php?f=282&t=746170)
04-22-2009, 02:38 PM
Hey Man thanks a lot for the tip on the software and the brush you use. When I get some time I will see if I can get a copy of Painter and give it a shot. I have always used Photoshop but I know of a lot of people how use painter and get that nice painterly look.
As far as your work goes, excellent man, nice composition, the angle and the fact that there is a lot of movement and action going on. I also like the ligthing but I agree with you that maybe something to make the creature stand out a bit more from the rest of the image is a good idea, his design and look is really cool so I would try and make sure you show him off... I am sure you already noticed all this things but just something. good stuff.
it`s developing great Simon. Some dust where the hammer hits the ground would be cool...
It would be nice if you could look in to my threat for a moment and give me some good advices . I`m currently working on the colour scheme and I think you`re the colour-baron...:beer:
04-23-2009, 11:07 AM
MrRico - Thanks :)
FranciscoAlvarezDelgado - Cool, glad you like it. Yep, try Painter, it's great when you get to know it.
MR - Thanks, will do
Wow! Thats awesome! Very good coloring! The concept is so good too.
04-23-2009, 11:55 PM
wahhhh ! really amazing, great job mate :thumbsup:
04-24-2009, 09:22 PM
ario - Glad you like it, thanks :)
ShamesArt - Thanks!
OK, some more detail and playing with the colour (which is starting to annoy me now)
04-24-2009, 09:59 PM
wow dude, this is looking amazing.. I do like these colors, however it's very noticeable that the ground, background, garments on characters, and creature all have the same values on them. Nothing wrong with that, just pointing it out. Is everything on one layer? it kinda seems like it, it'd be cool to see that creature with those green flesh tones in the previous post, leaving the rest in the more brown values as it is now. The creature would pop out more, but whatever man, you have awesome skills, great details as well..
04-24-2009, 10:51 PM
I almost feel annoying giving my little opinion on such an amazing piece :blush: , wow, it’s so easy for me to look at something that far surpasses my own ability and not even think of what could improve, but I’m trying to change that.
Here goes. The first impression I got (besides all the WOW), it gave me the impression that the little people he’s fighting take away from his own power. Like if the L.O.T.R (the movie) started off with Sauron fighting a bunch of little hobbits… :curious: hmmm bad example, he was fighting little people. Well that’s the idea, if maybe one of them would look more powerful (maybe the dead one), I think this would give your amazing monster even more of a menacing feel, like there really is no hope for life. I’ll see if I can send my little invoker kid over to help those poor dudes (great hair cut), just don’t hit her too hard. All the best, and your stuff is simply an inspiration to my heart, keep it up! :beer:
04-25-2009, 10:42 AM
ROBOTTANK - Thanks! Yes, everything's on a single layer - I'm not organised enough to have more than one - if something needs to change then it's time to splodge with a big brush I'm afraid. I've got an idea about the colour and I'll try it out later. Normally I barely give any thought to lighting and colour, it just happens, but this one is proving a little vexing.
live2contage - Not at all, your opinion is very valuable, like all the others people have posted! It's actually what Mike (Walrus) said earlier and yes, it's a good idea. Trouble is that at this stage it would change the composition and possibly unbalance it. I guess people will need to imagine what's going to happen when that rather large warrior dude with an axe arrives and sticks it to the spider demon :)
04-25-2009, 11:04 AM
Fantastic piece, only thing though, as Robotank said, different hues in the atmosphere and creatures might add to your already brilliant work. The easiest way to do this would be to add a layer on top of all the layers, set the mode to colour, and start painting direct colours on it. The colours you pick might appear a fade darker on canvas. So adjusting the levels on your original image will retain your image, with the new hues added to it. Hope this helps. This is just a response for your reply of splodging your image with a big brush. I hope that wouldn't be necessary.
04-25-2009, 07:25 PM
vikramvr - Thanks for the comment, and the tip! I'm not big on layers (I'm using Painter so it's just as well) so I half did the extra colour on a colorize layer and the rest manually. Anyway, back to detail next because I'm tired of thinking about this beast's skin tones :)
04-25-2009, 09:44 PM
now the creature really stands out more and the colors separate him from the background. nice use of colors man, it's lookin amazing, I love all the demons in the distance too. you're one bad ass artist dude! so far this is my fav 2D image on this forum..
04-25-2009, 10:11 PM
oh yes!!! :buttrock: this is really putting peoples ideas into action, I admire that a lot, great work. This puts the door nob real nice and high, and it will keep me pushing for the best quality, thanks! :D
04-26-2009, 12:30 AM
Hi Simon, I did a quick paintover on your image, with the colours I had in mind as soon as I saw your image. It's just my imagination of the colours I would like to see on it. I hope you take it with a grain of salt.
This was done in about 30 mts in photoshop, adding a couple of layers in colour mode, one for the blues and one for the greens so that I have complete control over them.
All said and done, I can never conceive and paint something as brilliant as this. Your portfolio is one of the best I've ever seen.:)
If this is not what you had in mind, take complete pleasure in ignoring it.
Awesome image !! Totally love the mood and enviroment on it. I think your palette works very well. ( I´m a fan and user and totally slave of painter :D, and love to work on one layer and work through the brushes, I totally enjoy that :D ) Again, awesome work and waiting for more updates! Cheers!! :beer: + wine :D
Hey Simon, thanks for the support. I say again: the colors and the characters are great! I really wait for the updates. keep this perfect pallet.:thumbsup:
04-26-2009, 12:43 PM
ROBOTTANK - Thanks, glad you're liking it
live2contage - Cheers, I try :)
vikramvr - Thanks for that, it's given me a couple of ideas. I do like the moss on the rocks and the ground, I'll certainly give that a go. I also intend to colour the sky a bit more but haven't yet got around to it. Watch this space... :)
Ferx - Thanks for dropping by, appreciated!
ario - Cheers!
04-26-2009, 04:23 PM
Well, I think that's the colours done (vikramvr - thanks for the moss idea although I did it the long way round, no layers :D ). Just detail work left now - ah, the end is in sight :)
04-26-2009, 07:01 PM
And some more detail... Next update will be the last *sigh*
04-26-2009, 08:40 PM
Watching this all come together has been a trip. My only crit at this point would be that the figure in the foreground is too close to center, but its very minor. As everyone already said, really amazing work.
04-26-2009, 08:54 PM
very cool! I look forward to seeing your finnished piece. you seem to paint very fast, I was wondering how much time you spend on this piece every day?
04-27-2009, 01:32 AM
WOW! very impressive. I'm jealous of your amazing skills. Cant wait to see the final image!
04-27-2009, 02:26 AM
You don't use layers mate? I wouldn't know what to do without them! I'm guessing you have a strong (and surely very impressive) traditional media background, cause your brushstrokes and pallette are so confident. It's sad that you're already finishing cause watching your progress is always a learning experince for us mere mortals, but all good things must come to an end sometime. :cry:
04-27-2009, 08:11 AM
jushra - Thanks! That's a good point about the figure, never really noticed before, but I think he'll have to stay there now :)
Tedskis - Really? I think I paint slow but I guess it's all relative :) Time spent? Well, on average I think I did about two hours for each WIP stage so far so maybe 20 or 25 hours so far on the main image. Thanks for dropping by.
Phill99 - Thanks, although I've still a lot of stuff to learn - I've made quite a few mistakes in this one and I'm never really satisfied with the finished product. All part of the process!
GaeasHerald - Heh, thanks very much. Actually... I don't have any art background prior to digital, I only wish I did. I suppose the reason I don't use layers is to maintain the painterly approach so that the result doesn't appear too clean and "digital" looking. I know other people manage to do this and use layers too but I prefer to do it all on one canvas. Having said that, I do sometimes use layers for general character positioning initially although I'll always flatten them before I start painting.
04-27-2009, 09:31 AM
Oh crap....i'm depressed now...that work...simply amazing...gotta pick myself up quickly n work harder... . :) Anyway, awesome work, like the composition alot.
04-27-2009, 09:56 AM
Piece of art :bowdown:
04-27-2009, 10:42 AM
Jesus! You never disappoint Simon congrats on finishing the painting! Wait you not done yet! Looks promising though!
04-27-2009, 03:28 PM
AlienKing - Thanks a lot, glad you like it!
nellement - Cheers :)
beelow - Hello there Bryce, thanks for dropping by. Yep, a bit of tidying up to do - and some text - and it'll be done. Thanks goodness...
04-27-2009, 03:42 PM
Hey man! Looks great!
Don't forget to ground his front left leg. (the leg on the right side of the picture) Right now its got no shadow which makes it seem like its a little disconnected from the background, or floating off the ground. Do you know what I mean?
I love it!
04-27-2009, 06:45 PM
numabrush - Glad you like it, cheers. His front leg is actually meant to be in the air! I tried blurring the tip a bit but maybe that hasn't worked. I'll try to think of something else :D
04-27-2009, 06:59 PM
This is looking awesome, the perspective, the color the action, WOW, this is front page material. but you might wanna stick the front right leg on the ground just a little.
04-27-2009, 08:10 PM
Gyorkland - thanks, appreciated! I've blurred the leg a bit more so hopefully it looks more comin-at-ya-face than it did before. Or maybe not.
Still, that's all it's getting so I'm considering it done. I could mess about with detail for ages but I think enough's enough, so... hope you like it, and thanks to everyone who came up with great suggestions :thumbsup:
I've posted a little smaller here than I'm submitting. And if anyone's interested the original's 6000px.
04-27-2009, 08:22 PM
what an excellent result dude! thanks for all the inspiration and all the WIP's, I learned a lot from observing them. good luck (I'm sure you'll receive a great ranking).
04-27-2009, 08:25 PM
ohh I get it the leg is actually in the air right? well anyway is amazing congratulations you are now free so why you don´t you spread your wisdom helping the other contestants? and why don´t you start with me? jejeje, but really man I really need some crit right now I just posted something and it would be nice if you could check it out please I am running out of time here.:scream:,
I explain the image a little bit on page 2 thanks.
04-27-2009, 09:35 PM
hey looks pretty nice concept like a mutant monster...
04-27-2009, 10:56 PM
Awesome image.:thumbsup: :thumbsup: :thumbsup:
That will be one of the best, sure.
04-27-2009, 11:10 PM
absolutely fantastic work !
Awesome piece! No one can escape from the Evil Eye!:buttrock:
Perfect illustration. Coloring and composition are great.
04-28-2009, 10:14 AM
ROBOTTANK - Thanks v much!
Gyorkland - Done that - hope it helps :)
daelon - Cheers
Ataulfo - Here's hoping, thanks
Bartoldi - Thanks v much
ario - Thanks, glad you like it
Just remembered I need to do some sort of bizarre sheet with text on it. Quite what it anybody's guess but this is a sort of note to myself not to forget.
Congrats on your final image. Superb work like always :D Great and solid concept. Like a lot all the great action and enviroment on it. You deserve a big bottle of wine.... and a lot of tequila shots :D Cheers!! :beer:
P.S. congrats for your prize on surreal challenge :D another tequila bottle for you!! :beer:
04-28-2009, 08:23 PM
Ferx - Thanks X 2! What with all that booze, I picked a great year to give up drinking :)
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