SNARK
03-13-2009, 06:15 PM
Hi.
I’m trying to make a simple two-part eye in ZBrush that is basically a sphere within a sphere. The outer sphere is transparent and the inner sphere is white with painted iris and pupil. Iris is concave. How can I improve this? How can I control transparency, refraction and caustics on my ‘Lens’ shell? Am I trying to re-invent the wheel here? Or is there a tutorial on eyes for 3.1?
My big problem is the corneal transparency. It always seems foggy.
Thanks!
~S.~
I’m trying to make a simple two-part eye in ZBrush that is basically a sphere within a sphere. The outer sphere is transparent and the inner sphere is white with painted iris and pupil. Iris is concave. How can I improve this? How can I control transparency, refraction and caustics on my ‘Lens’ shell? Am I trying to re-invent the wheel here? Or is there a tutorial on eyes for 3.1?
My big problem is the corneal transparency. It always seems foggy.
Thanks!
~S.~
