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Gravey
03-13-2009, 06:11 AM
is there another version of the intersects function built into maxscript (that I can't find) that is based on the local bounding boxes of 2 nodes rather than in world space? Or do I have to write one?

ZeBoxx2
03-13-2009, 11:48 AM
you mean the bounding box intersection bits? you'd have to write one

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03-13-2009, 11:48 AM
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